No, that’s not the name of my garage band.

General Mayhem (normal)
THREAT LEVEL: 5
SIZE: LARGE | HEALTH: 5
TOUGHNESS: 16 | EVASION: 14
WILLPOWER: 10 | CLEVERNESS: 10
GROUND MOVEMENT: 30 ft.
SKILLS:
Might +d8
Intimidation +d6
Perception +d2
Targeting +d6
Languages: Putty
PERKS:
Summon 2d6 additional Krohn Putties per encounter
ATTACKS:
Fists (Might): +d8, (Toughness, 1 Damage)
Pistol: (Targeting) +d6 (40ft/75ft Energy 1 or Stun 1)
POWERS:
Shapeshifting: The general can make himself appear human at will, requiring 1 Action to shift between forms. He may be able to shift into appearances other than General Brooks.
HANGUPS:
Arrogant.
Krohn’s Putties aka K-Putties.
THREAT LEVEL: 3
SIZE: COMMON | HEALTH: 3
TOUGHNESS: 16 (18)| EVASION: 13
WILLPOWER: 12 | CLEVERNESS: 11
GROUND MOVEMENT: 25 ft.
They are stronger as well as better armed and armored than average Putties, but a bit slower.
Armor: +2 Toughness, Deflective.
SKILLS:
Might (Martial Arts) +d6*
Athletics +d4
Targeting +d4*
Alertness +d4
Languages: Putty, understands English
PERKS:
Coordinated fire. If 3 or more K Putties fire on the same target, +1CS on their Targeting Roll. A hit still does damage for 1 weapon.
ATTACKS:
Buzzsaw Sword (Martial Arts): +d6*
(Toughness, 1 Sharp Damage)
K Putties are brutal in melee combat.
Bolter Pistol (Targeting) +d4 Range 30ft/50ft. Ballistic, Damage: Blunt 1/Stun 1
HANGUPS:
K-Putties are slower and chunkier than normal putties. As a result they may only ever shoot or attack once in melee. They do still explode like regular putties when defeated.

Here’s to hoping GW doesn’t freak out on me. Thanks for being here. Have a great weekend!