Not your average foam rubber suit monster.
“I was okay when it was just a flyin saucer.” –Brock, Black Lightning Force Ranger.
THREAT LEVEL: 8
SIZE: HUGE | HEALTH: 12
TOUGHNESS: 18 | EVASION: 16
WILLPOWER: 13 | CLEVERNESS: 14
GROUND MOVEMENT: 30 ft.
AERIAL MOVEMENT: 90 ft. (Transformed)
Saucerhead is a living construct created by General Gnarl and General Slayn to try to prove their worth in the Triumvirate. He is mostly robotic. The lower portion looks like a 1950’s mechanical sci-fi robot packing a Raygun and at Tesla-coil style probe hand. It speaks in a mechanical robot voice. It is fascinated with Earth cows for some inexplicable reason.
Transform: Saucerhead’s entire body retracts into the saucer portion of his head. He can move up to 90 ft per turn, perform maneuvers that would squish a regular pilot, and stop on a dime. It receives Edge on all Ranged attacks while transformed. Transformation takes 1 turn.
Probe arm (Melee): +d6, Reach
(Toughness, 1 Stun Damage)
2 Raygun Blasts (Targeting): +d8, Range 45 feet
(Evasion, 3 Energy Damage each) Can be set on Stun.
1 Raygun Beam Blast. (Targeting): +d8, Range 30 feet straight line, targets all in the line. (Evasion, 2 Electric Damage all within the line.) Can be set on Stun.
Summon Landing Putties. Summon 2d6 Modified Small Putty Patrollers per Encounter. Putties are Small size, armed with Rayguns and look like stereotypical Gray Aliens. Raygun: Targeting +d4, Range 20′ 1 Electrical.
Deflective Armor: Saucerhead’s chrome metal shell provides him with deflective armor.
Easily Distracted: Serious Irrational attraction to Earth cattle. It will literally stop what it is doing to admire a cow.
Thanks for stopping by. The gigantified version and possibly some artwork by yours truly will be published later. (It gets freakier.) I appreciate you! Have a fabulous weekend!