Tentiklar, Threat from the Sea for Power Rangers RPG

An enormous creature lumbers into the bay of Bennett’s Cove. It’s up to the Lightning Force Rangers to turn the tide of battle and send the creature packing.


“Let me get this straight. This one’s not the Triumvirate?” –Brock, Black Lightning Force Ranger.

Photo by Pia on Pexels.com
Actual artwork forthcoming.

Tentiklar. Threat from the briny deep.

THREAT LEVEL: 14
SIZE: Towering HEALTH: 19 *If defeated retreats to the sea.
TOUGHNESS: 24 (+2 Tough Hide.) | EVASION: 19
WILLPOWER: 10 | CLEVERNESS: 10
GROUND MOVEMENT: 15 ft. WATER MOVEMENT: 40 ft.
SKILLS:
Targeting +d8
Brawn +d8
Might (Melee) +d10*
Languages: Common (?)
ATTACKS:
Eye Beams(Targeting): +d8, Range 90 ft.
(Evasion, 2 Fire Damage)
Tentikar projects blue rays from his eyes that burn through whatever they hit.

Ink Jets (Targeting): +d8, Range 30 ft.(30 ft x 30 ft Area, Poison 1, Temporary blindness. Evasion)
Tentiklar shoots ink from special ports in his belly 2/scene

Tentacle Arms (Might): Up to 6 attacks per turn. +d10*, Reach 30 ft.
(Toughness, 2 Blunt Damage each.)
Tentiklar uses his vine-like arms to batter his enemies. Instead of inflicting Damage, he may alternatively choose to grapple the target.

If defeated, Tentiklar breaks off from his attack and retreats to the deep ocean to regenerate 1 lost Health per day.

Author: Jeff Craigmile

I'm a tabletop role-playing game writer and designer from Des Moines, Iowa. I'm the father of four boys and human to three cats.

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