Would You Play in This Campaign?

What starts out as any other medieval forest fantasy game rapidly turns into a battle across dimensional planes to stop the Demon Emperor and his horrific army from rampaging across their world. The group will pretty much be all that stands between the dimensional conquerors and an innocent world full of otherwise good people. The PCs will also set the narrative for future campaigns.


Against the Shogun of Darkness

The first campaign set in my newest campaign world, but not the only one.

Campaign Pitch: What starts out as any other medieval forest fantasy game rapidly turns into a battle across dimensional planes to stop the Demon Emperor (Final name and title to be determined) and his horrific army from rampaging across their world. The group will pretty much be all that stands between the dimensional conquerors and an innocent world full of otherwise good people. The PCs will also set the narrative for future campaigns.

This campaign can be set in almost any fantasy world, but realize failure means the group sets a chain of events in motion that will undoubtedly rewrite canon and change the way the world develops.

The Emperor and his minions will introduce several new items and monsters to the game.

The entire campaign is planned for 12 episodes, with an episode lasting one to three sessions. The first two and the last two sessions are intended to be played in order, but otherwise, the DM is free to play the rest of the encounters in any order they wish. Episodes 11 and 12 can be moved up as needed. Episodes 3-10 can be skipped or shortened if preferred. There will be a lot of potential for character development lost in the middle, however.

The first two chapters included with the campaign will describe my world (to be named later.) This is intended to give the players some background and a feel for the world they will be trying to save. While monsters and evil things lurk in the shadows of dungeons and cities, there are good things everywhere. There are faeries, unicorns, good dragons and kind-hearted folk everywhere. Yes, there are bad people, as well, but fortunately, the hero populations keeps their numbers in check.

The PCs start out in the quiet village of Blooming Fern. It’s a quiet logging and farming community. It’s on a river which provides for commercial opportunities and plenty of fish. Daily life is quiet for the most part and other than the constable and a few night watchmen, a large police force is simply unnecessary. The mayor and the town council of elders make fair decisions and rulings, acting as both political leaders and judges for disputes and sentencing criminals. All are fair, hard-working, family fold with property and local businesses.

*Editor’s notes: This campaign idea was based off of some rough notes I scribbled into my calendar notebook. As I’m getting ready to switch notebooks, I found it and thought it might be cool to throw out there. Thank you to all who responded via #ttrpgTwitter

It’s pretty rough yet. Lots of revisions and changes before it would be a full fledged game.

Author: Jeff Craigmile

I'm a tabletop role-playing game writer and designer from Des Moines, Iowa always looking for more work. I'm the father of four boys and human to three cats.

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