Two Headed Otterkin Enigma

MiaPiper are one of the oldest and wisest of all Otterkin. Their wisdom has been hard earned by the magical accident that fused their bodies and granted them near-immortality. Over the centuries, they have learned a great many things and could prove a valuable ally or gruesome foe depending on how one treats them.


For Dungeon Crawl Classics RPG.

Based on another cool otter meme.

Two heads are cuter than one.

MiaPiper are one of the oldest and wisest of all Otterkin. Their wisdom has been hard earned by the magical accident that fused their bodies and granted them near-immortality. Over the centuries, they have learned a great many things and could prove a valuable ally or gruesome foe depending on how one treats them.

MiaPiper, Otterkin Enigma

Init +2; MV 15/20
Atk Weapon +4 Staff melee (dmg 1d6+2);
AC 14; HD 4d8 (28 hp); MV 30’;
Act 1d20, 1d14; SV (Fort +3, Ref +1, Will +4); AL N
Spell Check Bonus: +5
SA: Mia (Right head) breathes fire Ref 18, 28 damage or half with save. Line, width 10’, length 3d6 x 10’ Piper (Left head) Hypnotic Gaze. Will 15, On a failed save, target must act as a friend to MiaPiper for one day. Actions that contradict the target’s safety and well-being will break the effect.

Cast spells at a Level 3 Wizard.

Instruments: the Otterkin duo are capable of playing the fiddle (Mia) or Bagpipes (Piper.)

Author: Jeff Craigmile

I'm a tabletop role-playing game writer and designer from Des Moines, Iowa. I'm the father of four boys and human to three cats.

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