Promptober Day 3: Hide-N-Seek.

On a player’s turn, Kings may move 1 space (per King’s movement.) OR place 1 Pawn anywhere on the board. *Note: Pawns never move in this game, and only function as obstacles no matter where they are placed.


Variant Chess game.

This may have been done already?

Board starts out with just the Kings.

On a player’s turn, Kings may move 1 space (per King’s movement.) OR place 1 Pawn anywhere on the board. *Note: Pawns never move in this game, and only function as obstacles no matter where they are placed.

On subsequent turns, non-Pawns are placed only AFTER all of the Pawns are on the board starting with the Rooks. Then Knights, Bishops, and finally the Queen in that order. Note that non-Pawns may only be placed in the player’s home row.

Pieces on the board are eligible to be taken per normal Chess rules. Once removed, the piece can not be placed again. I.E. if one of White’s Rooks were to be removed before the second Rook is placed, White can only place one more Rook not both. Sequence of Rook/Knight/Bishop placement continues regardless of pieces being captured.

Please note: this has not been playtested yet. Dice rules for combat may be added at a later date. Have fun. Thanks for stopping by. Lots of love.

Author: Jeff Craigmile

I'm a tabletop role-playing game writer and designer from Des Moines, Iowa. I'm the father of four boys and human to three cats.

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