Monstober Day 7: Hairy.

The Ogsquatch is a peaceful, huge, hairy biped. They are mostly vegan in their diet. There are rumors that if an Ogsquatch gets a taste of blood, even their own, it causes them to fly into a berserk rage. Their own kind know about this and tend to avoid it being triggered.


A new entry into my ongoing project, The Ogrenomicon was born: The Ogsquatch.

Compatible with Dungeon Crawl Classics and most D20 games.

Much as the name implies, it’s an Ogre Bigfoot. They’re not innately violent. In fact, they’re peaceful, gentle, mellow creatures as long as their homes and families aren’t threatened.

The Ogsquatch is a peaceful, huge, hairy biped. They are mostly vegan in their diet. There are rumors that if an Ogsquatch gets a taste of blood, even their own, it causes them to fly into a berserk rage. Their own kind know about this and tend to avoid it being triggered.

They are usually found in families or small tribal groups of 3-18 (3d6) other Ogsquatch. Such groups will usually have a shaman that can Lay on Hands and cast spells as a Level 3 Cleric. They are usually friendly toward outsiders, but very shy at first.

One interesting fact about these creatures is that they are telepathic, but only to one another. They use this to advantage in combat situations. This is also how they stay connected to family and tribe.

Ogsquatch: Init +3; Atk slam +5 melee (1d8+6) or big rock +3 ranged (1d6+6); AC 16; HD 5d8+4; MV 30’; Act 1d20; SP Infravision 60, telepathy, Blood Frenzy; SV Fort +4, Ref +2, Will +1; AL N.

Blood Frenzy: Each turn the Ogsquatch takes damage or deals damage, there is a 1 in 6 chance they will enter into a blood frenzy lasting 1d10 rounds. While frenzied, the Ogsquatch gains 2d8 temporary hp, +1 on all saves, 1d20 additional action dice, and +3 on all damage rolls. The frenzy ends if the Ogsquatch reaches 0hp or the frenzy ends. Telepathic soothing from other Ogsquatch can also calm the one frenzying. When frenzying, the Ogsquatch will attack the nearest target regardless of friendship.

Ogsquatch speak very simple, limited common with outsiders, usually involving a lot of pointing and grunting. They are normally quite peaceful and gentle despite their gruff outward appearance. Their tribe all share in the day-to-day chores, child rearing, and gathering. They have also been known to hum very pleasant melodies together as a tribe when happy.

Author: Jeff Craigmile

I'm a tabletop role-playing game writer and designer from Des Moines, Iowa. I'm the father of four boys and human to three cats.

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