A new threat for Power Rangers RPG.
“I’m waiting for Brock to say it,” Olivia remarked over the comms.
“Nah. He won’t go there,” replied Trent.
“Guys, we’ve fought a lot of weird stuff, but this one wins the prize. First it’s a UFO. Then it’s a freaky face. Now it’s MY face. What the heck?!?”
“Guess he went there,” Xander said quietly as everyone tried to contain their laughter. “Face puns incoming.”
A face has appeared out of nowhere. It seemingly has no body, no arms, legs. It’s as if a face were printed on one side of a massive coin. It flew into Bennet’s Cove unannounced, silently, and began taking over the minds of the townspeople. Now it’s up to the Power Rangers Super Lightning Force to stop it.
That Face.
THREAT LEVEL: 8
SIZE: LARGE | HEALTH: 6
TOUGHNESS: 16 | EVASION: 16
WILLPOWER: 20 | CLEVERNESS: 20
Flight MOVEMENT: 30 ft.
SKILLS:
Targeting +d8*
Initiative +d6
Languages: English, French, Spanish, Japanese, Chinese, Putty.
ATTACKS:
Energy Beams (Targeting): +d8*, Range 90 ft.
(Evasion, 2 Energy Damage)
Sonic Ray (Targeting): +d8*, Range 20 ft.
(Evasion 1 Sonic Damage, Stun.)
Mind Control Ray (Targeting): +d8*, Reach 100 ft. (Willpower,
Target falls under The Face’s Control)
Powers:
Mimic Faces/Voices: The Face uses a limited form of telepathy, allowing it to mimic the face and voice of anyone it sees. However, it does not know what the person being mimicked thinks or knows. This power can be used to confuse or misdirect opponents.
Mind Control Ray: The Face emits a Mind Control Ray to any one target within 100 ft. If it hits the target must make a Willpower save or fall under the Face’s Control. Additional saves may proc if the target is prompted emotionally by friends, family, etc or asked to do something completely contrary to their nature. Only one target at a time may be controlled. Once controlled the target may move any distance and still be controlled. The Face is able to see and hear through the senses of the controlled target.
Teleport anywhere between the Earth and the moon 1x/Scene.
Hangups:
Unable to walk or engage in melee combat.
Gigantify! completely rewrites this threat’s structure and abilities.