Monstober Day 23: Simian

Simone began to upgrade her own body with tools and parts scavenged from neighboring labs. Her augmented cybernetic brain even allowed her to to exert mind control over the security and lab techs watching over her at night. When the day of her escape came, her intelligence had evolved beyond the need for simple revenge. She walked out the front door and flew off into the night.


Simone for ICONS RPG

She was once a rescue chimp being taken care of in a simian research lab. Simone was an extraordinarily intelligent chimp, constantly outperforming her peers. Cognitive experts and zoologists alike came from different countries to study her progress at the International Scientific Research Center in Paris France.

An accidental fire that started in a neighboring lab left her burned and disfigured. Well known cyberneticist, Dr Leah Macklin, operated and left Simone superior to many humans. Simone, still bitter from the accident, immediately began plotting to kill her human keepers and escape. Simone began to see herself as a superior being in almost every regard.

Simone began to upgrade her own body with tools and parts scavenged from neighboring labs. Her augmented cybernetic brain even allowed her to to exert mind control over the security and lab techs watching over her at night. When the day of her escape came, her intelligence had evolved beyond the need for simple revenge. She walked out the front door and flew off into the night.

Her next move was to steal a lot of high tech lab equipment and take over a warehouse. From there, she further enhanced her own body and create a series of robotic henchmen. Simone began to build a criminal and financial empire. She might have remained anonymously successful had she not begun a corporate espionage campaign against one of the world’s most powerful tech companies.

Conflict soon escalated until Simone became personally involved. That’s where the heroes come in.

Further Capers: Simone is interested in three things: money, technology, and staying free. Most of her capers are going to involve an intricate web of henchmen and unwitting pawns. She is one of those villains with a pre-planned escape route and a half dozen ways to prevent capture. She has more recently begun surrounding herself with human creature comforts. She is constantly looking for money and upgrades.

Author: Jeff Craigmile

I'm a tabletop role-playing game writer and designer from Des Moines, Iowa. I'm the father of four boys and human to three cats.

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