Toy Robot Man for Power Rangers RPG.
Mega Action Man
THREAT LEVEL: 7
SIZE: COMMON | HEALTH: 12
TOUGHNESS: 16 | EVASION: 16
WILLPOWER: 13 | CLEVERNESS: 16
GROUND MOVEMENT: 30 ft.
AERIAL MOVEMENT: 60 ft.
Kronus’ most recent creation. Mega Action Man comes with 16 points of articulation, Super Jujitsu Grip, Laser sword, Atomic Raygun, Rocket pack, and Missile launcher. Other figures and playsets sold separately. Batteries not included.
SKILLS:
Initiative +d4
Intimidation +d4
Melee +d6*
Perception +d4
Targeting +d6*
PERKS:
Rocket Powered Leap: .
Super Jiu Jitsu Grip: is a trained combatant and receives Edge on all unarmed combat as long as it is not wounded.
ATTACKS:
Unarmed Combat (Melee): +d6*, Reach (Toughness, 1 Blunt Damage)
Atomic Raygun (Targeting): +d6*, Range 30 feet (Evasion, 1 Energy Damage)
Lightning Vision (2x/scene, Targeting): +d4, Range 20 ft. (Evasion, 1 Electric Damage) lightning from its eyes in a 20 ft. line, targeting all creatures in that area.
The Laser Sword: (Melee): +d6*, Reach (Toughness, 1 Laser Damage)
The Missile Launcher: Once per scene: Targeting): +d6*, Range 120 ft. (Evasion, 1 Explosion Damage)
POWERS:
Plasticine body:
HANGUPS:
Weak Point: Mega Action Man’s strength resides within the screw on his back that holds him together.