We’re talking, of course, about the Open Game License 2.0.
After being hounded on Twitter, Facebook, by phone calls, and emails over the course of eight days, WotC issued a statement on what used to be the popular D&D Beyond website. DDB was a strange choice for this release given hundreds, maybe thousands of fans recently canceled their subscriptions following news of the OGL 1.1 leak. Well known D&D spokesperson Ginny Di loudly canceled her subscription to the TTRPG mega site in protest of the new OGL’s treatment of third party content creators.
The TableTop RolePlaying Game community was not screwing around. In addition to the massive outcry against WotC and the OGL 1.1, several game companies have broken off and are working to create their own Open RPG Creators License or #ORC License for short. (Clever acronym given the Tolkien-esque nature of the hobby.)
What WotC said will NEVER be mistaken for a proper apology.
Fans have reacted. I have a lot to say about it myself. You know what’s even worse? WotC has already started revising the statement while it’s live on the DDB site. Next week, it might look completely different.
I’ve got a larger article planned where I discuss the whole response one piece at a time. For now, I’ll just say it was somewhere on the spectrum between slimy and terrible.
For now, I’m just going to say it looks like they tried. I’m not saying they did a good job, but they sorta tried. I’m going to let it soak in for a day or two before I really get into the meat and bones of this statement and what it means to me as a writer/designer/Dungeon Master/Player. There has also been another info leak to key content creators that I’ll touch on later.
The responses to this WotC statement on the DDB site and Twitter were overwhelmingly negative. Some very well known content creators for D&D on YouTube, various artists, writers, and fans all put WotC and the above statement on blast. Some of it was a little toxic. Most of it was honest and on point. For once the community really did function as such in complete outrage over the disrespect shown by WotC today.
I guess I shouldn’t be too surprised. “You’re right. We got caught in with our hands in the cookie jar. Forgive us.” was the sentiment WotC presented, only more arrogant and completely showing a lack of empathy. They’re about to find out that the OGL 1.0A was a big deal to the #ttrpgcommunity and #ttrpgindustry. They literally put the lives of others at stake just to squeeze a pile of money out of their competitors. It was not cool. Never will be.
There is no beef with WotC employees.
We’re only interested at shouting at the people in charge. The average cubicle inmate has never been nor should ever be the target of insults, humiliation and scorn. We’re saving all the truly toxic negativity for the higher ups that proposed and enacted this OGL nightmare.
To be super clear- There is no ill will toward the writers, artists, editors, designers, people who answer the phones or any other regular non-management staff member at WotC. We do not wish physical violence on anyone. Ever. Period!
The slimy higher ups at WotC have a lot of learning, healing and fence-mending to do. Again, I wish them no physical ill will. I will honestly say I’m pretty mad at the higher ups at WotC and f🦆ck Hasbro. The corporate McShenanigans need to stop so we can get back to making good TTRPGs again.
We, as a united #ttrpgcommunity are not going to forget what happened today or the OGL 1.1 as it was presented. We’re going to examine every word in whatever OGL 2.0 document that is presented. Ain’t none of us signing anything, so I hope WotC is smart about leaving that sh🦆t out of the document. And I speak for a lot of people who would normally not come together for any reason when I say we’ll never stop fighting this until OGL 1.0A is upheld OR something similar is put in place so we can still enjoy our shared TTRPG experience.
We’re not just gamers. We’re people. WotC, please learn to respect us.
Thank you for stopping by my blog. I have a lot more on this topic coming up. We aren’t done with any of these issues by a d🦆mn sight. I’m not giving up. I’m not going anywhere. Keep fighting the good fight. #OpenDnD.