Use at your character’s own peril for most d20 Fantasy games.

Gladiator’s Sandals:
Once properly attuned, these sandals provide an extra 5′ move per turn when activated. This extra move may only be used 3 times per day (long rest.) Additionally, the wearer may call upon the goddess of speed and grace to grant an extra bonus action once per day (long rest. )
Gladius of Glerth:
This weapon functions as a +3 Shortsword of Sharpness, but there’s a catch. Each time the Sharpness effect is triggered, it ages the wielder by 1d3 years of their life. As far as anyone knows, Glerth lived a long and happy life and died of old age.

Gladiator’s Magnetic Buckler

This +1 Magic Buckler provides +2 AC when used in the off hand. Additionally, it may be used as a Light off-hand bludgeoning weapon that deals 1d4+1 damage.
This item is also mildly magnetic and will pick up a maximum of 5 lbs of metallic items it passes over. The items can be removed and discarded as a free action. This effect is always active and can’t be removed without destroying the item’s magical properties.
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