Dear Wizards of the Coast (Part 3)…

Does anyone at Wizards of the Court/Lawyers of the Coast remember the last time so much ill will was shown toward the fans. 4th Edition? Fans and writers being taken to court right and left for Intellectual Property disputes? No, no one at WotC nowadays seems to have any clue. That’s how we got here with OGL 1.1.

I grew up playing D&D, reading Marvel comics, and watching professional wrestling.

Would you like to know how I’d really like to end this dispute? Steel cage match between myself and Chris, the Punchline Writes Itself, Cocks! To quote the late, great Macho Man Randy Savage, “We’re doing this right now. Somebody ring the bell!”

Alas, my kung fu skills and pro wrestling moves will not be put to the test this day. I wasn’t kidding about Chris Cocks. His Hasbro bio is linked here if you don’t believe me. We’re all trying so hard to restrain ourselves from the obvious d🦆ck jokes and other juvenile puns around this man’s last name. Glad he’ll never read this.

If 2022 has taught me anything, it’s the power of Grognard.

Back to the wrestling analogy- “Cocks! I’m gonna be doin this until I’m a hundred and two years old. I ain’t goin anywhere. They’ll have to pry my dice from my cold, wrinkled, old hands. Roll for Initiative!”

Oh, oh crap. Is “initiative” a trademarked term? Is it cool under the System Resource Document? Is WotC’s hit ninja lawyer squad going to charge the ring? <gasp> Oh noes. I might have violated OGL 1.1 in all of its assanine glory and gotten myself thoroughly cancelled. Only I ain’t signed nothin, brother.

See, I’ve been a roleplaying gamer since about 1982. You can take away OGL 1.0. Sure. Great. Whatever. You can enstate some sort of long-winded legal bullsh🦆t. That’s fine. I’ll still find an RPG out there to play and enjoy. It just won’t be D&D. WotC can kiss my butt.

And, sorry to tell you this, Ms Williams and Mr Cocks, but there are thousands of guys just like me out there who will be shouting down your One D&D brand as well. Much of the ttrpg industry WotC is trying to control or squash was propped up on the OGL. Your lifestyle mega brand plans for One D&D are probably going to be pretty weak at the rate you’re going. May as well call it, “D&DOne.”

Someone may have misled you to the delusion that all the D&D fans are somehow the young crowd that the antics of Critical Role brought into the game.

Only problem is, the game of D&D, (the thing the crafters of Open Game License 1.1 seem to have forgotten,) is much older than 5E. I was running D&D when Matt Mercer was still a twinkle in his mommy and daddy’s eyes. Y’all at WotC better figure out real quick that yes, there ARE other editions of the D&D game. Cripes, WotC even sells them over on the OneBookShelf sites. Ya ought to know by now. You should know better by now.

Wizards of the bloody Coast wasn’t even a company when some of of started running D&D games. Yeah, Adkinson got some clout with Magic: the Gathering back when and acquired T$R when it was most vulnerable. I promise you. No matter how much the erroneous fools at WotC think they understand D&D in terms of demographics? They don’t know enough. They don’t know the TTRPG industry.

If D&D goes the way of OGL 1.1? Does WotC have any clue what’s going to happen next? Entire game companies have already stated they have new, non-WotC OGL games in the works. One D&D is going to have so much competition on the market that WotC better pray they sell a lot of D&D t-shirts, because their D&D game is going to be in the dumpster fire faster than 4th Edition.

You want more player money because D&D is “under monetized.”

Yes, we want D&D to make money. 5E was due for an edition change. Okay. We, the fans, understand that WotC employees are people with families to feed, too.

But for God’s sakes, why did WotC have to be so awfully ruthless with OGL 1.1? Did they really foresee wiping out half the industry and putting dozens of independent writers out of business with it? Was that the evil plan all along?

Does anyone at Wizards of the Court/Lawyers of the Coast remember the last time so much ill will was shown toward the fans. 4th Edition? Fans and writers being taken to court right and left for Intellectual Property disputes? No, no one at WotC nowadays seems to have any clue. That’s how we got here with OGL 1.1.

I dare say WotC is going to have to do a LOT of fence mending and spin doctoring to get fan trust or even loyalty back. Even then, a lot of us old guys, the ones who regularly talk about the Old School Renaissance movement, are never going to trust WotC again. (In fairness, they might not have before.) What’cha gonna do, WotC? What’cha gonna do when the OSR runs wild on you?

A regular network of OSR gamers has sprouted up around the OGL 1.0. Yes, many of them have blogs and YouTube channels. One such channel even seems to think they don’t need an OGL and are telling people to keep rolling without it. I wish them well in the future. BUT, the OSR is a strong TTRPG subculture and a force to be reckoned with.

Say what you will about the #OSR movement, they do have some things going in their favor.

WotC should really have done some research before they OGL 1.1 was written. The OSR movement has built some really great D&D style retro clone games. The best part is- many of their games are free downloads or really cheap in print form. OGL 1.0 is the reason the OSR was started in the first place. The OSR will still be distributing a game similar to D&D (without signing any agreement) for FREE for decades to come.

Would WotC like to know the difference between 5E and the OSR? I bet they would know if they ever played the game before 5E. See, a lot of OSR style retroclones are built on the old B/X Moldvay D&D. Oh, WotC doesn’t see editions? Well, wish you’d sure as hell seen that one. Because old school Basic/Expert D&D is far simpler, far easier to grasp, more adaptable, and easier to introduce new players to the game. Y’all kids don’t get it.

I can literally make a Basic style D&D character almost from memory with a few minor exceptions in less than 5 minutes and be ready to play. Try that with 5E. A basic style character takes fraction of the effort to make and can still be just as dramatic.

What’s that, WotC? One D&D characters are going to be all online? Like Fortnite that uses the same Unreal Engine? Hmm. It’s almost like WotC doesn’t understand the TABLETOP part of TTRPG. Wonder if dice are even still going to be part of the character creation process. What about character sheets? Or do we just buy skins like in Fortnite.

Shredding the industry by ruining the OGL and all of the good faith that came with it is just going to cost WotC a bunch of money.

Good luck with the witch hunt to find out who leaked OGL 1.1, btw. They did the industry a favor. They might have done it as a part of a cunning plan at WotC. I’m not sure what cheesing off thousands or even a million fans would do to make more money. Gawrsh, I sure hope Mr Cocks has been briefed on the plan.

Making a smart move look dumb is exactly the kind of thing an evil mastermind might do divert attention from true genius. Or whatever plan WotC had for OGL 1.1 was just plain stupid and evil to begin with. But maybe that’s what an evil genius would have us think? We’ll never know for sure.

WotC is digging a hole so deep with OGL 1.1 that they don’t even realize it yet. All of the tons of OGL 1.0 licensed product is never going away just because we can’t legally produce more. I’m not going to burn all of my dozens of third party 3E and 5E books just because we can’t sell new ones. The older editions of the game aren’t going away just because some new, shiny video game D&D gets released in 2024.

What’s the best that can happen, WotC?

WotC has yet to release an official statement as of yet. There was a Tweet from DnD Beyond that they would be making a statement… super helpful, guys. I’ll have much more to say about the statement by WotC and the OGL 1.1 document itself after I finish reading it and all of its legalese corporatized jargon. RPGs are sometimes like learning a new language. RPG legalese is like learning a dead language in reverse.

Thanks for stopping in. More to come. I can’t believe the last few days have really happened.

This Blog is…

The community has become polarized down political and sociocultural lines. Safety Tools, Session Zero, diversity and inclusion can be hard and scary for some people in the OSR that have insisted on playing the same edition of D&D since 1977. I get it. WotC and D&D 5E seem like a natural scapegoat for their rage rather than learning something new or expanding their repertoires.

Pretty much the only thing keeping me sane.

Physically, I’m not doing so well. Mentally/emotionally, I’m not doing very well, either. The exhaustion from the last couple of days being in pain has drained me pretty bad. It’s also sucking the life out of me creatively at the moment. Hoping that will improve soon.

I’m halfway avoiding social media for fairly significant spans of time. I think the natural tendency, for people who spend a lot of time on Twitter especially, is to mock or troll others. I’m seeing a lot less productive discourse these days with a few exceptions. (You know who you are.) Things have been kinda brutal since Elon, Lord of Bots took over Twitland.

Of course when people aren’t starting arguments on social media, they’re showing off how fabulous their life is in relation to all us little people. All in all I’ve even seen a few people in jobs I wouldn’t mind having. Just short of a truly manifested miracle I don’t see those happening for me, though. So that just leaves feelings of inadequacy and good ol Imposter Syndrome. All the more reason to take social media in small doses or post-n-go. Fewer hassles that way.

The TableTop RolePlaying Game blogosphere is fun and all.

I’ve been doing this thing solidly for almost a year now. I did some rebranding of my blog last year and shifted from mostly spiritual (New Age) content and self growth over to TTRPGs. It was overall a good shift and I’ve been able to write every day on some topic on or off the RPG table.

I’ve had some struggles in the #ttrpgcommunity or culture more recently. My mental health waxes and wanes on its own without some industry or community drama dragging the vibe down. That’s true of any hobby one can be passionate about, though. I really am passionate about gaming. Now if I could just get it monetized…

I feel caught up in this never ending struggle between Dungeons & Dragons 5E and the Old School Renaissance/Revival/Renewal/Re-whatever-this-week.

I used to feel obliged to stand up for some of the benevolent Old Grognards. I’m starting to realize that the #OSR is largely populated by some bitter, jaded, angry, anti-anybody-who’s-not-them people and hateful edgelords. The OSR may not be dying, but it might do well for parts of it to segregate themselves back into the spiteful, dark corner of their mom’s basement they crawled out of.

Without naming names, I’m becoming increasingly irritated with certain OSR YouTubers. They can’t figure out how to go five minutes without telling us how great the OSR is and then promptly sticking their foot squarely in their mouths. What? They can’t go five minutes without hating on something?

Here’s a thought. If the #OSR is so great, why do people keep putting out new editions?

“But it’s all about staying in business,” they cry.

But if the OSR is so great and playing older editions of D&D is so much fun, why even bother to look at the new material? Has anyone considered that they don’t need to look at D&D 5E or the One D&D playtests if the touted Moldvay B/X original edition is so amazing? How about if you’re not going to ever run it, play it, buy it, or recommend it- shut up about it? Please shut up about it.

D&D 5E and Wizards of the Coast have their own share of screwball issues.

I kinda get what the OSR guys (mainly old, bitter, heteronormative, white guys) are complaining about when it comes to D&D 5E and beyond. I’ve said some of the same things. Sometimes WotC goes a bit overboard with the fluff of D&D and not enough crunch. They expect Dungeon Masters to make up for the shortcomings in the rules. Every book has tons of player options and leaves DMs to fend for themselves.

The community has become polarized down political and sociocultural lines. Safety Tools, Session Zero, diversity and inclusion can be hard and scary for some people in the OSR that have insisted on playing the same edition of D&D since 1977. I get it. WotC and D&D 5E seem like a natural scapegoat for their rage rather than learning something new or expanding their repertoires.

Cultural and interpersonal sensitivity aren’t something WotC or anyone else can teach. WotC’s big corporate (possibly overpaid) editors couldn’t even prevent the #hadozee debacle from happening. WotC is allegedly hiring new Head of Creative Content and writers in some sad sauce effort to make it look like the actual game itself isn’t going to be just a tiny part in the four quadrant brand that Hasbro is shaping D&D into. Hopefully the sensitivity readers for One D&D will be paying better attention than they were for Spelljammer.

The tired phrase of “Just play Pathfinder instead” has turned into “The OSR is so much better.”

Pathfinder still has a solid following and I like the game. More and more each day in fact. The old answer to people complaining online about D&D 5E was, “Just play Pathfinder 2E instead.” It got to the point where well known Pathfinder YouTubers were begging people to stop.

As someone who loves every edition of D&D for one reason or another (Yes, even 4th Ed,) I’m begging people to stop trying to convert everyone back to the OSR. It’s like downgrading a computer or video game console. Yeah, there are some good points to be made with familiarity and simplicity, but they’re also re-hashing the same old sh🦆t that made us seek out new editions and other games in the first place. Don’t brag about a game if you’re not going to welcome new players into it.

#OSR, say what you like about D&D 5E, but don’t knock the fact that it has brought so much fresh life to the table. It’s done more for the hobby in terms of bringing in new people than the OSR ever could have dreamt of doing. Also, stop trying to shut out the new people. Good grief.

Mental health matters.

Officially tired and putting the blog to bed for the night.

Thanks for letting me rant. Thanks for stopping by. I appreciate you.

One? D&D. Only One, Huh?

I can only say what I think of this new edition of D&D. For the record, I don’t love it or hate it more than prior editions. It’s just another edition change.

I’m struggling to stay positive with this “One”

I listened to the Wizards of the Coast announcement of “One D&D.” Okay, I tried. Honestly, I skipped the Magic: the Gathering announcements and some of their other corporate Mcdoublespeak. I like the spokespeople they had for D&D Beyond and the new rules.

I’m not going to talk about everything that I took away from this. I have a couple of main concerns. First, is the supposed retro compatibility. Second is what it sounds like might happen to retailers. Last, aside from their announcements I’m not really keen on all the hype.

I’m very skeptical about the idea that editions are going away.

We’re told by WotC that everything we’ve purchased previously (for FIFTH Edition!) will still be compatible. Okay. Waitaminute. What? Then, someone at WotC went so far as to say “we don’t see things in terms of editions.”

Yeah, because if you acknowledged prior editions, you’d remember there are actually six editions prior to this “One.” Basic/BECMI, First Ed AD&D, Second Ed AD&D, Third Edition, Fourth Edition, and then Fifth Edition. For some unexplained reason, the nice folks at WotC always seem to exclude all of that content prior to Third Ed, unless they can bring it back to make a quick buck or two on it. (Spelljammer, Dragonlance, etc.)

I appreciate what Fifth Edition has done for the hobby.

Some people saw Fourth Ed D&D as basically the “New” Coke for RPGs. For those to young to remember New Coke, it wasn’t very good and it gave Coca Cola an excuse to bring back the old formula and make more money off all of the grateful Coke drinkers. In terms of advertising and marketing, it was brilliant. That said, in terms of being on the consumer end, it sucked. D&D Fourth was sort of the same way.

Fifth Edition is when WotC supposedly started listening to the players and incorporated feedback and merged some of the better concepts from prior editions. That’s true for the most part. But how do they explain the OSR movement?

Fifth Edition also introduced thousands of new players and DMs to the hobby of tabletop role playing games through Critical Role and other actual play podcasts. I think we’re all truly proud and grateful for that. As much as I kinda jab at Matt Mercer occasionally, he did do ALL that, and it’s a genuinely good thing. (And I know Matt would never read my blog. LOL!)

They think they have a solid lock on their demographic.

You know some marketing goobs at WotC sat down and asked, “What does a typical D&D player look like?”

Because that’s how marketing works. Make no mistake, WotC is still part of a very large corporation, HASBRO. Their job is to make their brands profitable. If it ain’t making money? It’s gone.

None of us want to see D&D go away forever. So, they sat down and figured out that their target audience is mostly between the ages of about 14-35, primarily in English speaking countries. They want people who are either completely new to the game or came in during the Fifth Ed craze. They’re also likely assuming the new players are somewhat tech savvy, phone constantly in hand, social media users, and accustomed to virtual play.

They admitted in their announcement video that the game is 50 years old. But they’re really only looking at about half of that demographic. In my opinion, it’s like they’ve completely turned a blind eye to the rest of us. They’re not going for any compatibility beyond Fifth Edition for the most part. What about the OSR crowd?

Then there’s their fancy virtual platform.

Yes, we’ve been asking WotC for years to bundle PDF copies with physical rulebooks. Yet if you go on D&D Beyond currently, you’ll notice they’re still charging print prices for digital products. Want the print book? That’s double the price for both. At least DriveThruRPG sells the PDF and physical book together for the price of the physical copy plus shipping and still gives you the PDF.

I kind of suspect with the recent merger of OneBookShelf and Roll 20 VTT, we might be seeing WotC/Hasbro winding up to buy them both. DMsGuild is a joint venture between WotC and OneBookShelf already. I don’t think it’s going to be a big surprise if they are assimilated. It’s only a theory for now.

What concerns me the most is what the new D&D Beyond platform means for retailers. Right now, if their announcement is to be believed, they will be selling the physical copy and bundle it with the digital copy ONLY if you buy it directly from WotC. They sound to me as if they are going to cut physical retailers out of the process as much as possible and only sell directly from their website. Great for WotC, bad for your Friendly Local Game Store. We’ll see, I suppose.

As a famous rapper once said, “Don’t believe the hype.”

I already see the official/unofficial hype folks on YouTube and Twitter talking about One D&D and the playtest materials. Oh, it’s going to be great. Just listen to what they’re telling us and don’t use any discernment of your own.

WotC has made One D&D an open playtest from now until 2024. You can download the latest playtest materials and read them for yourself. Surveys for the first round were due to open September 1, 2022.

I suspect, much like any survey research, this is being done primarily as a public relations tactic. They want us to feel like we had an opinion to contribute this whole time. However, in the corporate world, that input does not matter for squat and we know it. In all likelihood, they’ve already got this new edition in the can. They’re just appeasing the fan base and making sure they’re reaching their target demographic.

Hey, what do I know? I’ve only been around since 1972 and gaming from 1982 onward. I’m just a guy with a blog, right?

Thanks for stopping by. I appreciate you. Keep playing the games you love.

Only Show Respect.

Only Show Respect, the other abbreviation of OSR. The one that we all know and love is Old School Revival. It basically just means all of us OG’s like to play original or first edition D&D and other classics from the early days of RPGs.

I wish I’d thought of this one.

I’d been kind of kibitzing with Tom from TableTop Taproom in his YouTube comments about doing a “No Hate in the OSR” logo. I had one that I was working on, but I’m not maybe as artistic as the folx Tom has access to. I’ll start using this on my OSR content as soon as I can. Love it!

Only Show Respect, the other abbreviation of OSR. The one that we all know and love is Old School Revival. It basically just means all of us OG’s like to play original or first edition D&D and other classics from the early days of RPGs.

“We’re here to game.” – Tom/Jedion.

Photo by Mikhail Nilov on Pexels.com
The divine in me recognizes the divine in you.

Due to some seriously negative horse crap in the RPG community, a lot of us older fans really want to drive the point home that we’re NOT HERE TO HATE! I agree entirely. I’ve rallied behind this movement. Everyone is welcome, so long as they do no harm in the real world.

I’ve mentioned in other posts that a lot of us older gamers were raised in a different era. An era when treating some people with disdain, disrespect, and even hate was considered okay. Now, culture in the US and other countries has evolved. Some of us OGs are still evolving with it.

We’re taking charge of a narrative with this.

It’s no secret there are people in almost every community that hold some kind of bigoted beliefs or some personal ideals that seem a little sketchy. I shamefully fell into this category at one time. People can change! People are capable of opening their hearts and minds.

You don’t have to be a bitter, spiteful, Old Grognard forever! There is love in all of us. Open your heart and hopefully your gaming table up to new people. Leave ego and politics at the door and roll some dice together. It’s easy.

It’s not “Woke” culture.

Keep it warm and fuzzy out in the real world.

Please be respectful. Please be kind to others. Play nice. This is not new information. We didn’t just wake up one day in a world where people expect to be treated the way we want to be treated.

If one finds oneself on the receiving end of “Cancel Culture,” maybe it’s a signal that mistakes were made. In other words, if someone is getting pounded on social media for being rude, insensitive, or acting like an ass- some reflection is in order. That’s simple matter of social sanctions within a community against someone who is violating an unwritten or even sometimes written code of moral conduct.

Lovingly submitted, it’s not 1983 any more. The cultures we live in are changing. What was once considered socially acceptable is changing. It’s not a written law, it’s what others find ethically and morally acceptable now.

Hot take: What was acceptable in 1776 United States might not be so popular now.

They did what, exactly?

The Founding Fathers of the United States weren’t exactly angels in some respects. Some of them owned slaves, committed various crimes by today’s standards, and did some pretty reprehensible things back then. If someone acted that way in 2022 and got caught? They’d be going to jail for a long time.

I’ve seen many similar lists to this one from Ranker.com. While the history books paint pretty pictures of the Founding Fathers, they were not all sunshine and rainbows. My point is: what we think of as “right” and “wrong” today looks nothing like what it did in 1776, 1863, or even 1983.

RPGs written in 1980 or earlier are pretty cool, but remember from whence they came.

Even RPG designers of yesteryear are guilty of having some sketchy ethics and beliefs. I’m not going to name anyone specific. I think we all respect and admire certain RPG royalty in much the same way we admire the Founding Fathers. (Sorry, gotta go with what I know. I’m sure Canada, Great Britain, and other countries have their own versions.) None of our heroes are completely untarnished.

Pathfinder 2E (Paizo) and D&D 5E (Wizards of the Coast) are even changing what they are doing with what we called races back in the early days of gaming. We can change the way we look at our hobby and still have fun. Conflict in one form or another still drives a lot of RPGs. Those older games are still great, but we have to remember that morals and ethics were different when they were written. Things that would be considered racist, sexist, homophobic, transphobic and ableist now were overlooked as the norm then.

The disclaimer that has caused so much uproar in the OSR RPG community.

That’s not to say that being a jerk is okay any time.

The “Old Grognard” in me wrestles with some these concepts regularly. Sometimes ethical and moral dilemmas are at the very heart of RPGs as well. I like a little deeper roleplaying when I’m not slugging it out with superheroes or blasting giant robots. Some of these very deep concepts can lead for epic storylines in RPGs assuming everyone at the table is cool with it.

Just because there’s literally a race reaction table in the Unearthed Arcana AD&D 1E, doesn’t mean we have to play it that way in Old School Revival. Part of the beauty of OSR is that it’s a revision or even a rewrite of the old rules. We can have the nostalgic old school feel without the messed-up old school racism, sexism, -phobia, etc.

Photo by Katie Rainbow ud83cudff3ufe0fu200dud83cudf08 on Pexels.com

I’m all about that OSR way of doing things because that’s my generation’s way of gaming.

Heck yeah! Let’s go romp through some dungeons the old beer-n-pretzels way! Slay that dragon. Grab some cool loot. Just leave the negative stuff toward other people out of the games we write and the way we play.

Then carry that attitude to our Friendly Local Game Stores. Let’s bring the fun with us to conventions. Let’s bring people into the hobby and show them how awesome roleplaying games can be. Please convey that positive, welcoming message everywhere we go.

O.nly S.how R.espect.

Thanks for stopping by!

Does OSR Create Imposter Syndrome?

I mean, nothing new here, right? The RPG industry isn’t the first to run into this particular dilemma. How many truly original plots are there for movies, TV shows, YouTube podcasts, video games, comic books, and cartoons can there possibly be? The RPG industry is just one of the fresher faces on the block compared to other print media, radio, movies and TV.

Man, I thought this was going to be a gaming article.

Looking at the many various websites that have converted the old D&D material into Dungeon Crawl Classics (DCC.) I was looking for old D&D modules from B/X and AD&D 1E that had been converted to DCC. I was also on my side quest for OA material that had been converted to Old School Rules. Turns out there’s a LOT of stuff out there. Like, a shockingly large amount out there.

Photo by Pixabay on Pexels.com

I’m just wondering what am I even doing here any more? OSR already felt a bit like we were reinventing the wheel. Now it’s more like I’m trying to reverse engineer a Lamborghini. It’s like I’m way in over my head AND it’s all been done before only better. I feel like I showed up late for the game, in the wrong season, for the wrong team, not even the same sport.

I get that the definition of “retro clone” means it has been done before.

Photo by Rodrigo Chaves on Pexels.com

But, I was really digging DCC RPG anyway. I still do. I will probably even put some stuff up on the site here. But getting paid for it?

I feel like I’m barking up the wrong tree, in the dark, in the neighbor’s yard, three blocks over, and I’m a canary. Imposter syndrome? This is like a whole freaking plague of imposterism. Imposterishness? Imposteritis? Imposterior?

The idea was simple at first. Find a game I like. Find an OGL I can work with. Create material. Put material up for sale. Advertise and promote the material. Get paid, even if it’s a pittance in credit on DriveThruRPG. I mean, I can still do all of that, I guess.

I don’t remember the part where I discover new information, and then mentally trip, fall, stumble, and hit my head on the wall repeatedly.

Photo by Jeremy Bishop on Pexels.com

I mean, nothing new here, right? The RPG industry isn’t the first to run into this particular dilemma. How many truly original plots are there for movies, TV shows, YouTube podcasts, video games, comic books, and cartoons can there possibly be? The RPG industry is just one of the fresher faces on the block compared to other print media, radio, movies and TV.

There are probably over 100 different fantasy RPGs alone. Sci-Fi RPGs, Supers, Cyberpunk and Post Apocalyptic games are not far behind. I really feel sorry for folks operating in the Horror genre in any medium, much less RPGs. (Horror- literally competing with campfire stories in verbal tradition since man began creating stories. Yeesh.)

Retro RPGs are not entirely new, either. GURPS and Mythras are two examples of games born from much older roleplaying engines. GURPS isn’t new, either. The RPG industry is chock full of examples of people taking older games and repurposing/rebranding them to make money for themselves. D&D itself was an outgrowth of the miniatures wargaming hobby.

Disclaimer: I want to clarify this is not about a specific product, but a category of RPG products. OSR and OSRIC are a line of RPGs that closely mimic rules of original fantasy and other games from the 1970’s, 1980’s and early 1990’s. Dungeons & Dragons is the main focus of many of these games, but not the only one.

So, why am I here, exactly?

I’ll be in a better mood later.

The whole thing makes me wonder what do I have to offer? Like, at all? Should I go back to mopping floors or pumping coffee? (My back can’t really handle either, but sometimes I speculate. ) I’ve been at this for almost a year now. The self doubt has gone from creeping in to a flash flood. I just don’t know right now.

I’ve been posting daily to this blog in one form or another for almost six months solid. I’m not making a ton of money off of it. (Read: none whatsoever, much to the chagrin of my missus.)

Do I stop writing material for RPGs and about them? Do I just go back to running a game or two on the weekend for a few close friends and family members? It’s frustrating, it’s uncomfortable, and it likely means positive growth is coming in some way, shape or form.

Tonight, I’m upset. Tomorrow, I’ll meditate and be in a better mood. My inspiration will return. It’s just a small setback.

Back to the original question.

Why do we have OSR, anyway? I mean, I know a lot of well-meaning Old Grognards have a hard time accepting new editions of D&D. Okay. Back when reprints weren’t as commonly available, I can see that. But now? I own originals, reprints, pdf printouts, and digital copies of lots of old rulebooks. I also have a ton of bookmarks to sites that still rock the old game.

So, why is OSR a thing? It’s much the same idea as a throwback basketball jersey or reproduction Air Jordans. The idea is to take an old concept or product and alter it slightly and sell it for money. In RPG terms, same old rules, same old game, new title, art, and trade dress.

Where does the creative license come in?

Where’s the creative freedom in copying/rewriting the same old rules and slapping a new coat of paint on it? People like classic cars, too. I’d drive a rebuilt 1984 IROC-Z if I could. BUT… I wouldn’t be able to haul my family in it. In RPG terms, many of us run a current system/ruleset because it’s more widely available, popular and accessible to find a game.

If I walk into a FLGS on a Saturday and say, “Who wants to play in my 5E game?” I’m far more likely to get some takers than if I walk in and ask, “Who wants to play Tunnels & Trolls?” Many times, old fashioned bulletin boards or online groups/apps will help someone find a game for a specialized RPG such as Lancer. Likewise, it’s easy to walk into a club meeting full of Old Grognards and find a AD&D 1E game, Castles & Crusades, or White Box Swords & Wizardry, because those guys probably won’t need any explanation.

Why do I love DCC so darn much?

I chose that particular retro clone of D&D because it’s flexible, reminds me of multiple editions, and is a lot of fun to run. There’s nostalgia, cool dice, and lots of fun charts for everything/anything. It’s like Warhammer Fantasy and Rolemaster had a love child.

I love DCC because I can (re)create classes and concepts that I used to love. I can pump out new and different monsters or port them over from other games, D&D editions, etc. I own a sickening number of old monster books, especially from D&D 3rd Ed. They happen to work very well with DCC/MCC. So does Gamma World, strangely enough.

I’ll admit, I also have a strong sense of nostalgia and that’s present in DCC more than other games. I would still run Basic D&D per the Rules Cyclopedia if I didn’t have to come up with 5 copies of the game to distribute to my players. DCC is relatively cheap and easy to find, so is D&D 5E. Either works. One is easier to explain thanks to Critical Role.

The “Old Grognard Effect” does more damage to new players than Matt Mercer ever could.

Old Grognards of the world, OG roleplayers of the world, hear me please. There is a very ugly tendency amongst older gamers to exclude or act as gatekeepers to the hobby. The ugly act of discrimination affects the gaming table the same as anything else. Simply put- please treat people with kindness and understanding?

I hear a lot of stories about OGs gaming in public. Why do you go play at a game store with the same old group and the same old game if you’re not going to let other people join or even watch? Go hang out in the DM’s mom’s basement for five hours and continue to ignore the new players entirely.

Part of the appeal of D&D 5E is its current popularity. Please, let them learn about the “good old days” elsewhere after they’ve had a few sessions under their belts. Keeping new folx excluded from the hobby is ultimately self-destructive toward the hobby and industry. Please, don’t do it. Gatekeeping is unnecessary and kinda stupid.

The homebrew factor.

People have been hacking the rules and creating their own material for games since the dawn of D&D. B/X and AD&D 1E were a glorious and wonderful proving ground for funky new game mechanics, previously unseen or unheard-of monsters, and freakishly cool magic items. Some of us feel like D&D 5E is tied very heavily to the rules, even when they’re broken and dysfunctional.

We never needed a “Rule of cool” back then because all you ever needed was DM approval. It was the DM’s table, his rules. (I use male pronouns because unfortunately ladies were rare in the hobby back then.) Likewise, DMs could cook up some new, weird idea for a class, spell, magic item, or monster they could run it. If it flopped, it could be gone the next week or revised.

Heck, back then we didn’t have “Based on X Edition” mechanics. If someone built a game based on D&D, but set entirely in space? It was a “NEW” game. Most designers had the sense to rename the attributes, classes, abilities, magic and add spiffy rayguns. They wouldn’t rip the game off directly, but they could definitely steal concepts to make money. Sounds like what OSR games do. Hmmm….

Plenty more to discuss next time. Thanks for letting me rant. Feeling better now. Thanks for stopping by. I appreciate you.

Does the Number of Books Matter?

I strongly considered Basic D&D, literally just Basic as opposed to OSR or all of the variations on OSR. I considered Pathfinder 2E, but the rulebook is pretty hefty and there are so many character options. And last, there was good old 5E. So many options, but what would work best for me?

I submit to you 4 systems, one dungeon.

I’ve wrestled around with what system I want to write in as my primary game system for fantasy dungeon crawls. I mean, technically I could pull out more than four. Open Legends, Mythras, ICRPG, Bare Bones, FATE, and more all got pulled up as possibilities. But I was determined to go with what I know best.

My latest dungeon effort, one room at a time on my blog here, The Catacomb of the Wolf Lord, is done with Dungeon Crawl Classics. I strongly considered Basic D&D, literally just Basic as opposed to OSR or all of the variations on OSR. I considered Pathfinder 2E, but the rulebook is pretty hefty and there are so many character options. And last, there was good old 5E. So many options, but what would work best for me?

So much source material to choose from.

My meager Pathfinder Second Edition collection. But is it good for dungeon crawls?

One thing I love about D&D 5E is that it is probably the single most expanded upon RPG in the history of games. I thought I had a lot of 3E monster books from various publishers. Some folks in the community call it “bloat.” Regardless of what it’s called, there are hundreds of variations on classes, monsters, spells, etc. Given the amount of options, I decided to go for something a little simpler.

Let’s be clear, though. The amount of options isn’t as negative as the Old Grognards Society might have you believe. The massive amount of options is less daunting as long as the DM and the group agree on what can be used or not used. At some point, there just comes a point when the group agrees this far and no farther. The same applies to homebrew.

Too much material sort of my issue with PF2E, but not the only one. Paizo has printed some seriously impressive books, especially monsters, for Pathfinder 1E. PF2E has three bestiaries to date. Their conversion of 1E source material has been fantastic so far.

Recently Paizo announced a new title that would be 5E compatible. PF2E sales are not as stellar as maybe they could be according to some. If I were going to try to make some cash on DriveThruRPG from this dungeon, maybe PF2E isn’t the way to go? I’ve also never been a fan of the Pathfinder’s campaign world. It’s okay, just not my jam, maybe.

DCC has a whopping two books of official content, not counting modules, zines, and Lankhmar. Basic D&D has surprisingly few monster books as well. T$R was pretty good about not flooding the market back then. Of course, back then it was presumed DMs were creating their own homebrew monsters. Third party companies weren’t going bonkers with anything but modules as far as I remember. DCC is pretty much built for modules.

It’s not so much quality over quantity.

DCC Annual Vol 1.
So far the only major DCC sourcebook of note.

There are other factors at play. Sure DCC is extremely homebrew friendly and pretty easy to publish modules for it. Sure it’s familiar from the 3E D&D days. (Yes, I’m enamored with it as of late.) It’s got a lot going for it!

What D&D and Pathfinder both need (IN MY OPINION) is a narrowing. At its very core of any game is a basic set of stats, abilities, weapons, spells. The wheel can only be reinvented so many times over, right?

DCC offers that exact notion that rules can be narrowed. I’m not spending endless hours as the GM trying to dig through classes, subclasses, feats, skills, and so on. DCC is pretty basic Fighter, Thief, Cleric, and Wizard. The races are classes unto themselves. Nothing complicated.

I can go nuts (re)creating monsters, spells, items and even demigods all I want. Goodman seems cool about everything. But DCC isn’t bloated, either. The field is wide open like back in the Basic D&D days. Which is not to say the Internet isn’t absolutely thick with expansion material. But the DCC Core and Annual are all I’m using, plus whatever I can borrow, steal or create on my own.

D&D Basic is inspirational for DCC because of its classes, spells and weapons. Races were still considered classes in DCC and the monsters translate from Basic to DCC freakiness pretty well.

The best part is I can look at all the other books for PF2E and D&D 5E for inspiration. Outright plagiarism is not cool. NEVER EVER directly copy something and claim it as your own. It’s not fair to other creators.

The only two Basic D&D books I will ever use. These are reprints because my original Rules Cyclopedia fell apart after years of service. You can still get these titles from DMsGuild.

Borrowing concepts and abilities from other games is legit. Out-and-out plagiarism is not.

However- you can re-skin, change abilities, reorganize and rename creatures any time the situation dictates as long as you’re doing most of the above at the same time. An Orc by any other name is a Klurg, hailing from the far desert, with orange skin and wielding a khopesh made of solid obsidian. (Steal at will, I don’t mind.) Orcs in my campaigns typically behave like Star Trek Klingons, anyway. You can be original without doing all of the legwork over and over. (Remember that whole thing about reinventing the wheel?)

I see DCC has a Werewolf Lord, so why not a Wolf Lord? They compete with one another. One represents nature in three different aspects. The other represents the horrible abomination of man and nature. This will be fun! Clerics and Wizards will both benefit.

Thanks for stopping by!

The homebrew potential in DCC is immense. Plus it can always convert to other games quite easily. ICRPG is an easy conversion. D&D 5E and PF2E are also possible with a little time. I think the in-depth systems are awesome for more serious role-playing where DCC is great for beer-n-pretzels dungeon crawls.

Game on, family! See you soon. Hope you’re having a fabulous week.

Bringing Community Together Part 4.

Imagine how awesome it would be if we were all one big #ttrpg community working to support one another, lift each other up, and prosper together? I think that would be cool beyond words

Today we have questions we shouldn’t even be asking in the #ttrpg space.

He went where with it?

Why are all “Grognards” so bitter and jaded? Good question. The answer is: We’re not all that bitter. Many of us enjoy more games that just D&D. Most of us are even cool with having players of other races, ethnicities, genders, and LGBTQIA++ at our table. We’re here to game, not hate.

Why are y’all so hung up on old editions of D&D? Again, an unfortunate stereotype. Yes, many of us are heavy into older editions of the world’s foremost RPG. Sure. But personally I embrace anything and everything RPG related. Life is too short not to experience as much as possible.

Yes, OSR is cool. there’s a lot you can do with those RPGs. There is also a lot to be said for newer games and different sets of rules. Who cares about the politics of whoever wrote the new system. I’m here to game.

Are you MAGA or Ultra MAGA? Hmm… How about NO? Again, politics from the real world have no place at my gaming table. Gaming groups are a lot like coffee shops in Iowa- they tend to attract two specific groups of people that don’t tend to get along: The Bible-thumping religious right and the hardcore LGBTQIA++ gamers. Sometimes it’s a loud argument waiting to happen. Please leave politics and religion at the door.

It takes too much energy to hate. Think of what you love.

Imagine how awesome it would be if we were all one big #ttrpg community working to support one another, lift each other up, and prosper together? I think that would be cool beyond words. If we could ALL learn to accept each other, differences and all, we would be probably the coolest community on the Internet today.

I’m an old cishet white guy from a small town in Iowa. I’m married with four kids. I can’t change the circumstances I was born into any more than the next person. All I can do is change for the better. I love all things RolePlaying Game. If you love games, we have common ground.

There’s nothing in the rulebook that says we have to hate on Orcs or that two male characters can’t have an intense love scene together. Please do what’s fun at your table. If people have intense issues with what’s going on at the table then we either need to talk or the objecting player(s) need to leave.

Have a great week. Thank you for being here. I appreciate you!

Please be kind to one another.

Getting Communities Together.

Seriously, I really do have a lot of love and respect for Critical Role. I’m sorry if it ever looks like I’m dissing on them. Not only has it grown its own popularity, but it really does draw a lot of new players into the game.

I didn’t realize OSR Grognardia was a separate island unto itself until recently.

Things got spiritual in a hurry…

I see it on YouTube and RPG Twitter quite often. We’ve got the Old Grognards on one side of the proverbial fence and all the young Critical Role D&D fans on the other. I find it perplexing that a lot of the channels I watch never discuss the various OSR games, or on other channels that’s all we ever hear.

I get that we live in a Universe built on separation and duality. Technically we’re all one big happy family under the stars, but we inhabit different frames here on 3D Earth and we see a myriad of differing concepts go by so we can learn. There are seemingly two sides to everything. For example: you and me, light and dark, raw and cooked, liberal and conservative, dice and diceless.

Then, what really bends the noodle even further is when we get into continuums of things. Yes, Neo, I’m talking about various shades of gray. (Not the book, either.) For example, in D&D we have the early days of White Box all the way to Morrus’ Advanced 5E or WotC’s 5.5/6.0 that’s coming. We have fans of roleplaying games strewn all the way from one edition clear back to the original. And this is without getting into the infamous “Edition Wars” from various internet platforms.

“Back in my day…”

I have lots of memories.

If you listen hard enough, you can probably hear all of my kids and my wife cringing at that phrase. It is guaranteed if I start a sentence with that, they’re in for a history lesson. I love history. I’m an Old Grognard. It’s what I do. I almost became a History teacher at one time. (Ha!)

Back in the 1980’s, when the Satanic Panic was in full bloom, players were few and far between especially in small town Iowa where I grew up. We were literally playing D&D in our parents basements. Gaming was often spoken of in hushed tones outside of the group for fear that the good reverend and pack of well-meaning wackadoos would drop “the lecture” on you again.

The lecture. You know, the one that started with “Those games are dangerous…” and ended with “…burn all those books and go to church.” Truthfully, I don’t know a single gamer that ever burned all of his books and threw his dice away as a result, but maybe it happened somewhere. Who knows?

My point behind this story is that we would have given just about anything back then to have a show like Critical Role that could actually show what D&D actually looked like. It would have been amazeballs to have someone- anyone, standing up for the hobby and bringing new people in.

Matt Mercer, if you happen across this, I’m sorry I ever gave you grief! Please forgive me!

Seriously, I really do have a lot of love and respect for Critical Role. I’m sorry if it ever looks like I’m dissing on them. Not only has it grown its own popularity, but it really does draw a lot of new players into the game. It really does fall on us as DMs to keep players into the game once they’ve started. At least Matt and the CR crew got us the foot in the door.

Would it have worked with any other game? Well, there are hundreds of actual play podcasts floating around on the internet. Covid kept us locked down and inside for months on end. I guess maybe there are a few other, even OSR games out there in actual play format.

Sadly, a lot of us “old grogs” as I’ve heard us called now, don’t make videos of our sessions. Maybe we should start? I’ve literally had people ask me if I would. Geez, from there we could start running VTT sessions of old school games. From there, anything could happen… LOL!

To be continued…

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May 4th…

I’ve been a Star Wars fan since 1977. My favorite toys were the Kenner action figures for Luke, Ben, C-3PO, R2 D2 and the landspeeder. Such simple times.

The Force should have hit the snooze bar and rolled over for another century.

Photo by Jay Johnson on Pexels.com

I’ve held back my opinion on this topic for a number of years now. I used to be the absolutely biggest Star Wars nerd on my block. Not just the movies, but the RPG and the novels too. (See what I did there?)  I cherish every memory of those days. Then Disney f*k’n came along and killed the franchise for me.

I’m serious. Anyone who knows me knows I was the biggest Boba Fett fan of my friend groups. I have a Darth Vader shrine as well as one dedicated to my hero, Boba Fett. I cherish my autographed picture of Jeremy Bulloch. (R.I.P.) And then Mandalorian happened. Then this new Boba Fett series. Yeah. yeah… <disgruntled fan noises>

Enough sadness. Let’s turn to the part of the franchise I loved more than anything. The RPG.

Seriously, I ran the RPG all the way through high school and a long time in college. (*Old Grognard moment incoming.) I remember when D6 Star Wars RPG from West End games first arrived at my doorstep. I remember how excited I was when THE Star Wars Sourcebook came out. Back then if I wasn’t running AD&D, it was Star Wars. (Then DC or Marvel supers…) Star Wars RPG was a major part of my life

I had to laugh when the 30th anniversary reprints came out. I still have my originals where I can easily find them. I also have the other D6 editions. It was so amazing attending the WEG writers panel at Gen Con. I learned so much that day.

One of the happiest days of my life was meeting and getting to play in a Star Wars game with one of the original D6 Star Wars playtesters. Really amazing barbeque after we extinguished the fire in his yard, LOL! Ahh… Old gamer memories.

We ran the heck out of the D6 game in college. I met a girl that I dated for a long time through D6 Star Wars. I had this other friend that was into Star Wars in general and the RPG almost as much as I was. He and I talked Star Wars so much and connected so well that my best friend said it sounded like we were speaking binary together. It almost literally sounded like ones and zeros with some giggling thrown in.

Photo by Markus Spiske on Pexels.com

I ran it at conventions. I ran it at home. I role played it solo many times. I had some of the best groups I’ve ever run any game with in Star Wars or any game. Star Wars is the only RPG is one of a handful of games I’ve roleplayed solo. I even found a Clone Wars campaign that I was building for D20 written in a notebook about twelve years ago when I was stocking groceries. (You have remarkable amount of time to think when you’re stocking shelves.)

Not joking- I still have ALL of my old convention game notes, and a couple of entire campaigns I ran for the D20 game still sitting on an old laptop and on paper. My wife will tell you there was a time, before I had kids that I ate, drank, slept and breathed Star Wars. So many good times.

Star Wars D20. Better than people gave it credit for.

I was okay when WotC introduced the d20 Star Wars RPG. I bought every sourcebook that came out like the drooling fanboy that I am. I met the man who performed our wedding looking for Star Wars players online.

The WotC system was based on D20 which was basically a revision of D&D. It was a little clunky in places. Jedi powers were a little tricky, or at least trickier than the old game. Combat was okay to run. Very minis based, not so much theatre of the mind which is what I was used to.

I’m not kidding when I say the RPG is a big part of my life. Or it was, rather…

Welcome to the new era, I guess.

Photo by Craig Adderley on Pexels.com

I probably would have breen okay if Disney hadn’t made the third trilogy. Star Wars could have feature at Disney World and they honestly could have left it alone. They could have even dropped some more cool animated stuff like Clone Wars and I’d have been okay with it. (I absolutely love Ahsoka Tano, btw.) Mark Hamill is one heck of a voice actor and they could have done so much.

Ya know, it’s not even the characters in the new movies. I even like the fact that we get to see Jedi being Jedi more than ever. What had me literally screaming at my TV was when they started killing off Episodes IV-VI characters in the most horrible, stupid ways possible!

I get that Harrison Ford asked to be written out. We will all miss Carrie Fisher, may she rest in peace. But why the actual flying flaming f*ck did they bring Luke back just long enough to portray him as a miserable failure and kill the character? Someone should be dragged into the street and flogged with a gaffi stick for that one!

If that’s what Lucas originally intended for Luke Skywalker, then I’m sad. I’d like to blame Disney. After George Lucas handed the rights over, it was all on Disney to do whatever they wanted (their worst) to the franchise. Admitedly, at least we don’t have warm, fluffy revisions of everything where everyone gets along and nothing bad ever really happens. At least the franchise hasn’t been overrun by Ewoks and Gungans holding hands and singing “Yub nub” everywhere.

The only really nice thing that has come out of the last trilogy is the roundabout way the Zahn novels have more or less become canon. That’s a plus because the Zahn books are some of my favorites. Yay, Boba Fett came back and most of the Clone Wars animation was also made canon.

I was still pretty pumped to run the RPG until-

So bummed out about the game these days. I can’t believe where this has gone.

The movies really deflated my interest in the whole franchise. Sorry, friends and family. I don’t know if I can bring myself to run it again knowing what Disney and their crew of assorted hack artists did to the thing. If I ever did run it again, I’d have to rewrite three movies (or more) worth of canon. Then players get confused and complain. Not sure if it’d be worth it even as a writing exercise.

I was all happy that Fantasy Flight Games got the nod to do Star Wars again. I have a couple of friends that work there. It’s a good company. They make a ton of cool stuff. Except they’ve now FFG has canceled the entire line and another Star Wars RPG is in the works from yet another company.

That’s also sort of a downer. (I Sense a disturbance in the Old Grognard Force. Rolled an 18.) Who knows what will happen next or how many dozen sourcebooks will follow. Time will tell. I’m sticking to the old D6 and D20 stuff (plus tons of homebrew) until then. Old Jedi shakes fist at corporations.

So, May the Force Be With You, Always. If Star Wars is still your jam, I’m happy for you. It will always have a special place in my heart. Or Episodes I-VI will, anyway. The D6 and D20 versions of the RPG will, anyway. I kinda miss chopping battle droids into tiny bits with a lightsaber.

Thanks for being here. I appreciate you. See you tomorrow.

Laughable Old Grognard Moments.

I’m still pretty committed to keeping things positive and this is by no means a jab at anyone in the RPG community. I’ve heard a few things recently that make me chuckle in a way that only some of us older gamers can really relate.

Y’all kids make me laugh.

I mean that in the nicest way, of course. I’m still pretty committed to keeping things positive and this is by no means a jab at anyone in the RPG community. I’ve heard a few things recently that make me chuckle in a way that only some of us older gamers can really relate.

Btw, when I say “kids,” I really mean some of you younger Players and Game Masters that are in your 20s and 30s. Again, not dissing on anyone, it’s all good clean fun. Some of us just don’t remember the glory days of D&D as well and it makes me laugh.

Someone on YouTube said, “When a cleric switches domains, they might lose touch with their deity for a session or two.”

Ravenloft 2E. The campaign setting so potentially brutal it nearly required a change of underwear.

This comment had me rolling on the floor. Anyone remember getting dropped into Realms of Ravenloft (*Not just the module with Strahd) as a cleric from somewhere else? Or a paladin? Congratulations! Your cleric just became a second rate fighter and your paladin just became a fighter with a holy symbol that meant absolutely nothing! Rangers and druids didn’t have it much better.

See, Domains in Ravenloft (*The setting not the specific geographical domain Ravenloft, where Strahd lived,) didn’t have a standard pantheon of deities and demigods per say. The Mists were controlled by an unknown element (*Who we always suspected might be the Old Gods of R’lyeh, but could never confirm due to IP reasons.) The Mists were renowned for grabbing adventurers from other realms such as FR, Greyhawk, Dragonlance, and elsewhere, and dropping them off in a suitable realm where they could be tempted toward evil. The Mists would also rarely spit adventurers back out if they proved to be too incorruptible.

The healing magic in Ravenloft… Let’s just say the healing you wanted you weren’t getting and the magic healing you received was usually at a terrible cost. Remove Curse? That ain’t happening. Raise Dead? If you did have access to it, did you really want to see what happened? Eesh.

Dragonlance has been teased.

Picture of my copy of the AD&D 1E Dragonlance hardcover.

Oh, y’all thought Ravenloft was tough on clerics? At least they had clerics. OG Dragonlance didn’t even mention clerics!

It got better. Mages had to make a critical choice of which Tower of High Sorcery to serve. Spells were limited accordingly. Oh, and Tiamat’s illegitimate sister was on the list of things you could possibly run into at high levels. Paladins and cavaliers had it kinda rough, but not really. (Knightly orders ftw.)

Races played a huge role in old DL. I’ll be curious to see what they do in the new WotC paradigm of warm and fuzzy races everywhere. I will say Minotaurs, Wild Elves and Kender were pretty friggin sweet, though. (Love my Kender thief.) We’ll see what happens.

Someone mentioned they hadn’t been born when the last edition of Spelljammer was new.

Old Spelljammer. Let’s bring back audio cassette tape adventures while we’re at it. (Yes, that really happened.)

Okay, I’m old. I graduated high school in 1990. Spelljammer was first released in 1989.

I was not the first kid on the block to avoid this thing. I remember the Forgotten Realms comic even mentioned it. Great comic series, incidentally. The group in the comics actually had access to a ship with a spelljamming engine.

Despite all advertising efforts, I just couldn’t get into it. For me, sci-fi is its own separate entity. If I wanted to do space fantasy, there’s always Star Wars or Rifts. Nowadays we have Starfinder.

I go back to the notion that there’s nothing wrong with Spelljammer per se. It’s just not my cup of tea. It’s worth a shot, just like Strixhaven and Candlekeep Mysteries. Maybe it will turn out better in 5E. Who knows?

What puzzles me the most about 5E right now is-

Why did they choose to bring back Spelljammer and Dragonlance? Why not Al Qadim or Dark Sun. For crying out loud, they brought back Dark Sun in 4th Ed. It wasn’t that bad.

Or better yet, Greyhawk, Birthright, Oriental Adventures and Mystara are completely untouched by the newest editions. Why not? Are all these old campaign worlds a tough sell for the Mighty Matt Mercer? (Yeah… Old Grognard still poking at Matt. Sorry, kid.) What? They can’t be reimagined for today’s audiences but Spelljammer can? What’s next? Chronomancy?

Here’s a deep thought: If 5E spawned as many or probably several more homebrew campaign worlds than even 3E, why not tap into one or two of them? I mean, there are literally hundreds if not thousands of homebrew campaign settings and ravenous hordes of fans looking to become the next Ed Greenwood or Keith Baker. Why won’t WotC tap into a literally untapped landscape of campaigns with no real IP attachments or potential lawsuits?

Food for thought, anyway. I hope you’re having a great week so far. Take care. Thank you for being here.

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