So, I Woke Up to This Video Yesterday…

I’m an OG (Old Gamer) fighting an uphill battle, starting with my own mental health.

Here’s the video from Gamers on Games:
He can be found on Twitter here, which is where I met him: https://twitter.com/YTGamersonGames

Strap in, family. This is going to be a LONG article. There’s a lot to unpack here.

He makes a lot of good points. Well worth listening.

When I woke up to this video yesterday. (literally, not “Woke.” Although that’s an issue, too.) I wanted to argue initially. I agree with most but not all of what was said. We’ve got some people in the Old School Renaissance community that regularly make embarrassing, bigoted comments.

We are literally seeing the tides of racism turning the other way within the RolePlaying Game hobby. Older cishet white (Caucasian) males are rapidly on our way out. (I say “our” because I’m sorta in that category.) There are still plenty of us around and the camps of bigots/everyone else are rapidly dividing.

The tragic irony is Dungeons and Dragons was created by a bunch of older white guys who were originally miniatures wargamers. Minis wargames were traditionally dominated by older white guys. It’s getting better. #warhammer is seeing a broader audience despite the gatekeeping in that community. The OSR RPG community is struggling with racism.

Racism is not possible in the face of Universal love and peace.

Get it right. It’s “Awakened,” not “woke.” This is NOT directed at Gamers On Games. I know all too well there are members of the OSR community who will cringe when I start talking about spiritual awakening. Right wing Christians, racists, transphobes/homophobes and others call it “woke.” My eyes were opened by the Universe.

Maybe racism has always been present in the RPG community. Maybe the spotlight has finally shown upon the dark corner that is racism in the RPG hobby/community in general. I’m Old School. I’ve had some pretty sketchy players in my groups before which were okay at the time as long as they kept their mouths shut about race, politics, and religion.

Over the years it has gotten better. The hobby has changed. I have changed. When one awakens to the Source of all creation and realizes we are all one at the end of the day. We are all a miniscule speck in the greater Universe. When one realizes we are effectively God experiencing all of creation, perspective on race shifts dramatically. How can one look at another person and hate when one is effectively hating on oneself?

I believe in forgiveness. I believe in a benevolent Creator. Yes, there is bad shit out there. There are very difficult people in every community, not just RPGs. These people (racists, -phobes, haters) are a challenge placed in the path of anyone who seeks to love all beings (in the spiritual sense.)

I’ve made my share of dumb mistakes in life and said some pretty horrific, regrettable things that I can’t ever get back. I’m sorry. Please forgive me. I intend to do better. We’re ALL in this together. Some of us have bigger burdens to bear than others, especially in the RPG community.

#DropDaveCon is a legit hashtag.

Long spiritual rant aside, The nice folks at DaveCon, a premier gaming convention in the Midwest needs to either drop known bigots from their Guest of Honor roll, or lose attendees and vendors. There needs to be a clear, obvious message sent to the organizers of this convention that these old school bigots need to hit the road or radically change their views.

This hashtag, this convention makes me sad. I live in Des Moines, IA. It’s pretty much a gaming convention deadzone. We have one or two piddly conventions per year. I’d organize my own, (*And I KNOW how,) but it’s a lot of work and a lot of money to put a convention together.

Minnesota, on the other hand, has a ton of conventions. Davecon is about a three hour drive from where I live. I’d love to go. Except, money aside, their guest list includes some people I just can’t hang out with.

Sorry. Imagine driving all the way to Bloomington, MN just to be turned away from the table because of the color of your skin or your blue/pink hair? I can’t let that go. That would suck. Why not support conventions that encourage inclusivity and diversity instead?

Having an entire hashtag telling people to boycott a convention? Ouch. That’s bad press for any convention. Losing attendees can kill a convention for good. I’ve seen it happen. It’s not pretty.

Let’s talk Gygax for a moment.

Learn a little more about Ernie.https://g.co/kgs/Ger99Z

We all know and love E Gary Gygax, creator of the original T$R Games and specifically Dungeons & Dragons (Along with Dave Arneson and others.) Gary was an amazing man. Unfortunately, he did have some quacky views of women in gaming, but every big name game designer has a few skeletons. But Gary is still revered and loved by the most of the RPG community.

His son, Ernie Gygax (Jr.) is another story entirely. He has aligned and embedded himself in what we call NuTSR. For those who might not know, NuTSR has nothing to do with the old company beyond buying up the Dungeon Hobby Shop Museum in Lake Geneva, WI, birthplace of D&D.

I’ve listened to interviews with Ernie. Some of them make me cringe because of some of the just ignorant things that roll out of his mouth. He’s kind of the face of the OSR in some ways, being the son of Gygax. His brother, Luke Gygax is still involved with the hobby to some extent, but not nearly as vocal.

Truthfully, I want to side with Ernie on one concept and only one. He is honestly trying to keep his father’s dream/legacy alive. I’d support him more if he hadn’t fallen in with the likes of Dave Johnson and Justin LaNasa. I’d be a fan if he hadn’t openly spewed a lot of negative comments about the LGTBQIA++ community and some pretty racist comments.

Having Ernie as a “Special Guest of Honor” at any convention? Ouch. I seriously question the judgment of the convention organizers at this point. #DropDaveCon. Yeah. Let’s say no to racism.

None of us are getting any younger.

The video, getting back to the original point, makes a very obvious, true statement about a lot of us OGs. Here in the next 20-30 years, most of us older (white) guys will be gone. I’ve got diabetes, fibromyalgia, obesity, bad teeth and bifocals. The video really makes me feel my mortality.

I’m just one example. I know a lot of OSR gamers have their share of health issues and none of us are getting any younger. However, I happen to know a younger generation of gamers that are starting to embrace a bit of that OSR goodness. It is possible for that part of the hobby to survive in much warmer, more sensitive, caring hands.

Take a look at a game called ShadowDark. It’s an OSR game if I’ve ever played one. If one were to talk to Kelsey, you would know she’s not one of us OGs. She is a brilliant, hard working RPG designer. @thearcanelibrary. on Twitter. I’ve written about her before here. (Yeah, I’m a fan.)

Yes, there are parts of the OSR that will vanish from the Earth eventually. Maybe they need to as a natural course of the hobby’s evolution. It saddens me as a RPG aficionado, writer, and lifelong GM that our legacy as gamers is so tarnished by a pack of loudmouth hate mongers as Gamers On Game’s video suggests.

I wish he (Dave/GamersonGames) was wrong. I would love to say, “Let’s just get back to gaming.” For the Love of God, I just can’t do it anymore. I can’t bring myself to ignore the hate and negativity in OUR (as in ALL of us) gaming community. We need to heal. We need to grow.

I love my hobby with all my heart. I love humanity in the eyes of Source. I won’t just sit here and let the racist crap go unchallenged any more. We have to live on this Earth as a family. Skin color, gender, sexuality, age, and so on has to be something we ALL have to accept as people. If Jesus and Buddha (or some other deific figures) wanted to sit in on your gaming session, wouldn’t you let them?

I’m not making excuses for all of the NuTSR crowd, Venger Satanis, and Evil DM. I think a lot of things that have been said and done at this point that are inexcusable. The sad part is, the actions of a few have spoken for the many in the OSR segment of the community, if not RPG enthusiasts in general. It stinks. I hate it. It’s up to the rest of the RPG community to pick up the pieces and try to repair the damage that has been done to the hobby’s reputation.

I feel for the companies that could potentially go belly up as a result of the OSR movement going away.

The one last point I want to make about the video is I have a lot of concern for companies such as Goodman Games, Necrotic Gnome, and the Arcane Library if the OSR movement in the RPG hobby goes away, which we most assuredly will someday. I love those companies that are putting out OSR/D&D retro clones. I have high hopes that some or all of the OSR producers will survive.

Wizards of the Coast is kinda the elephant in the room. You can’t swing a dice bag around in the convention scene or a game shop without hitting something touched by Hasbro. Wizards of the Coast and Renegade Game Studios are huge right now. That’s probably not going to change. However, that means the RPG community has to deal with their corporate culture for better or worse.

Wizards of the Coast profits from pretty much all of it, and they don’t seem to care much about the OSR.

WotC also controls the rights to most or all of the original TSR trademarks and copyrights. This is especially true of D&D. I know they want to push their new products. We’re going to hear no end of rhetoric about One D&D for the next approximately two years. When 2024 rolls around, we could very easily see WotC pull the plug on all of the reprints, DMsGuild, and pretty much anything in the various Open Game License content that they don’t like.

WotC could end up being the dreadful gatekeepers of PDF products, especially TSR reprints, that some of us were always afraid they would become. I’m sure they’ll find some clever McCorporate way to put it to the fans like, “We don’t see editions any more in One D&D. Come buy all the new stuff.” All the Indie creators that rely on OGL products could have to move away from DriveThruRPG in the coming years. That will also fuel the demise of the OSR because we rely on reprints and a lot of independent content providers for our games.

Imagine a world where no one plays original D&D, BECMI, 1st AD&D, 2nd Ed D&D or anything that remotely resembles them ever again. Imagine entire conventions shutting down because attendance fell off. What’s it going to be like when WotC presents their virtual platform and all their new, young 5E/One D&D crowd flocks to it, consequences and side effects be damned. Yeah, I’d say a world without an OSR is possible.

Remember, RPG family: your hobby is being judged by the actions of some loudmouth, hate-mongering stooges.

WotC was smart to file an injunction against NuTSR to stop production on Star Frontiers New Genesis and other reprint products. An inferior product produced by a pack of known, very vocal bigots would not help the hobby. It would make us ALL look like idiots. It’s bad enough we OGs have to try to shake the stereotype applied to the OSR.

That’s my final thought on the subject. It was pointed out in the video. All of us old, white guy gamers are being stereotyped and judged based on the actions of loudmouth racists. I can’t stop stupid. Duct tape can’t fix it. Please forgive those of us who don’t think the way they do and don’t behave the way they do. Thank you!

I appreciate you being here. More on this topic to come. It really hit home between the old white guy/OSR stereotype and the mortality bit. I’m not lying when I say I’m pretty bummed out right now.

What’s OSR?

Old School Gamers typically have been around for a long time. The reason we are somewhat attached to RPGs of the years past is because of the experience with those games/editions. Some of us have had the same Dungeons & Dragons books since they became available back then.

Old School Rules/Renaissance/Revival and what it means to me.

I’ve been seeing more rhetoric from multiple angles on this topic again lately. Maybe Go-oggle and Yu-Tube have picked up on the conversations in the room and my search history, etc. Who knows? But anyway, we’ll talk about what an OSR RolePlaying Game is as opposed to a more modern one.

Disclaimer: This is NOT about one being better than the other. Both schools of gaming thought are valid. Both styles of gaming are perfectly valid. One is no better or worse than the other. Please accept this as strictly my opinion. Your mileage may vary.

Old School Gamers typically have been around for a long time. The reason we are somewhat attached to RPGs of the years past is because of the experience with those games/editions. Some of us have had the same Dungeons & Dragons books since they became available back then.

It’s not 100% just D&D, either. There are plenty of other games and other editions of games out there from the 1970’s -1990’s that are plenty popular. Marvel Superheroes RPG has had multiple incarnations over the years. Star Frontiers has only really had one official edition so far. Middle Earth Role Playing (MERP) was around before the movies breathed new life into an old series.

Some of us OGs have been around even longers still. Remember Chainmail? Remember Warhammer before everything had a $100+ price tag. Some folx (before my time) played the predecessor to GURPS called The Fantasy Trip. (TFT) Call of Cthulhu has been around a very long time as well.

Photo by Janko Ferlic on Pexels.com

Now that we’ve heard about Old School, what’s considered “New” or “Modern” roleplaying?

My personal definition is anything that would be considered the most recent edition of a game. D&D 5E, for example, is most obvious. Some games such as RIFTS or Pathfinder 2E have just been reborn in newer editions, even under new systems, in the last five or ten years.

Game companies are businesses as much as we tend to forget. We would like to think the writers, editors, and production staff of these games as friends who help facilitate fun with our gaming group. We want them to do well. Unfortunately for our wallets, that usually means new editions, new sourcebooks, or new games.

New games, reboots, or new editions often take the form of a Kickstarter or some other crowdfunding effort. Most new games happen that way these days. If a product can’t pass crowdfunding muster, then it’s probably not going to happen. Some companies do the majority of what they do through Kickstarter and BackerKit almost exclusively as if retail and the PDF market are almost secondary.

Newer games tend to have a newer approach and a different attitude.

For example, D&D 5E bases level gain on Milestones (preferred) or Experience Points. Roleplay and story aspects are emphasized over combat. Older editions of D&D tended more toward smash the monster, grab the loot, gain the XP. DMs could set XP for other types of encounters, but it was quicker to go full on murderhobo if you just wanted to level up.

D&D 5E tends toward shorter dungeons, maybe five or six rooms that usually follow a somewhat logical pattern. Most of the story takes place in terms of interaction with other characters and NPCs. Most Old School NPCs were a means to an end. The loot and the monsters were the real goal and they were usually stashed away in some unbelievably huge multilevel underground complex full of traps, puzzles, and more monsters.

One last example. D&D 5E is sort of a generic system. People have created campaigns and settings for superheroes, giant robots, space opera, and even shoujo style manga roleplaying. The best part is, thanks to the Open Game License, creators can get paid for these efforts. In the before-time (Classic Star Trek reference,) there was no OGL and if you wanted to work for a game company you had to bend over backwards to get printed in a fan magazine and then pray you got picked up to write an article for Dragon. Then maybe get a foot in the door at old T$R or another established company. There were different games for everything, too.

So why is OSR so cool, exactly?

This is still all I need for old Basic D&D.

Game companies tend to drop old products like a hot rock once they cease earning money. I mean, it’s just good business, right? Sometimes they move onto a new edition. Sometimes they move onto another project altogether.

Back in the older editions of D&D we had a class. That class was pretty broadly defined in most cases. Fighter could be anything from a pirate to an axe wielding barbarian. In D&D 5E there are subclasses and even some specialization within the subclasses. There are more ways to customize your character than you can shake a stick at and a rule for every one of them. (This is also why Pathfinder 2E is 700+ pages for just the core rulebook.)

If we didn’t have a rule for something back then, we just made it up. Admittedly, some DMs had entire three-ring binders full of house rules. It was fast, it was loose, and it was fun! Our character’s actions were mostly limited by our imaginations.

AD&D 1st Ed had the Fiend Folio and two Monster Manuals. Anything beyond that had to be created by the DM. Nowadays we have how many official books plus dozens of third party monster books? It staggers the imagination and the gaming budget. That’s why I love Dungeon Crawl Classics (an OSR game,) so much. I end up creating and describing most of the creatures I want.

Another case to be made for OSR games is we know there really aren’t any sourcebooks coming out for the original editions. However, newer replicas of these old games serve two main purposes: to bring back rulesets into an OGL framework and to allow for the publishing of old homebrew adventures under the new (old) ruleset while still keeping it fresh. I truly wish I had hung onto some of my old dungeon maps.

Some modern RPG companies have found ways to cash in on old trademark IP. They’re selling reprints in PDF and even Print On Demand copies of old games. This is great because it gives new players a chance to get the old stuff without having to photocopy some beleaguered book the GM has been using for 40 years. There aren’t as many notes and coffee stains on the reprints, either.

I love both.

Fun old times. New fun times to be had. It’s all good.

I’m a roleplaying game fanatic at heart. I’ll run, write, or even play just about anything. It’s still a game. The rules are superfluous to having fun. I like crunchy bits like no other, but I do enjoy a good story, too. Whatever gets us there is fine.

I like older editions of some games for their charm, nostalgia, and fond memories they hold for me. A lot of old curmudgeons balk at new rulesets or editions. I welcome at least taking a look at them. Sometimes the new rules and art of newer editions draw me in. Sometimes they make me want to stick to the old stuff.

It’s also funny to convert newer RPG creatures and ideas into retro games. First, it makes me look like I made it up. Second, it gives me a reference to fall back on if I get stuck. There’s a lot of stuff we wish we had back then that is commonly available now. Plus, I know some OG curmudgeonly gamers have never picked up any new material. Heh heh heh…

Thanks for stopping by. I appreciate you regardless of editions or game systems. Hope you’re having fun. See you soon.

Wayward Chimera

Something large has left a trail of blood and disturbed the ground as it crossed the trail. A little while later, there is a rustling in the brush. It almost sounds as if three animals are nearby together- A lion, a goat, and a dragon. What do you do?

Short Scenario for Dungeon Crawl Classics

This encounter works best is a wooded environment, but can be adapted to most other terrain types. Suitable for Characters Level 2 and up. The Judge will have to create his/her own maps or make use of theatre of the mind.

Read to party: You’ve been hearing commotion in the distance for most of the morning, but the morning’s fog and dense brush make it hard to discern exactly where from other than somewhere up ahead. It sounded as if two great beasts where having at one another. As you travel onward, the noise dies down to the horrible sound of a great wounded beast occasionally yowling from pain off in the distance.

Optional: [Something large has left a trail of blood and disturbed the ground as it crossed the trail. A little while later, there is a rustling in the brush. It almost sounds as if three animals are nearby together- A lion, a goat, and a dragon. What do you do? ]

Behind the Scenes (For the Judge.) Earlier in the day an enraged Manticore and a Chimera engaged in a bloody battle in the sky above the forest. The two creatures came into dispute when the Chimera stole an egg from the Manticore’s nest.

The great beasts tussled in mid-air and the chimera got the worst of it. It is now lurking in the underbrush with a broken, torn wing, foaming at the mouth from a venomous sting, and waiting for an easy kill to try to recover some strength.

Chimera: Init +0; Atk lion bite +5 melee (2d4) or goat gore +4 melee (2d4) or dragon bite +6 melee (1d10+2) or claws +4 melee (1d3) or breathe fire; AC 18; HD 5d8+8 (Currently 24hp) ; MV 30’ or fly 30’; Act 3d20; SP breathe fire 3/day; SV Fort +4, Ref +2, Will +2; AL C.

The chimera is a winged creature with the body and head of a lion, a second head of a goat, and a dragon’s head. It is a flying predator that hunts the lowlands where the livestock it preys upon typically gather. Each round, it has
three attacks, one from each head. The lion head bites, the goat head gores, and the dragon-head can breathe fire 3/day in a cone measuring 90’ x 30’, causing 3d8 damage (DC 15 Ref save for half).

The chimera might wait, hiding out until it can take down a party member separated from the group or possibly one or two of the pack animals, horses, etc if there are any. If the group is too large or too dangerous-looking, it might attempt to limp back to its lair. It will take great care to avoid the manticore. (In which case- skip the second paragraph of the Read Aloud text.)

Meanwhile, the Manticore has gone off in search of its egg. It is only slightly damaged. It has gone to ground to search for the chimera’s nest. There is a 30% chance it will hear any combat the group engages in and come to see if there is an easy meal. It is watching from the not-too-distant treetops to see if the chimera attempts to return to its lair.

Manticore: Init +5; Atk bite +6 melee (1d8) or claw +4 melee (1d3); AC 16; HD 6d8+6 (Currently 41hp); MV 40’, fly 50’; Act 3d20; SP barbed tail; SV Fort +5, Ref +4, Will +6; AL C. The other 50% of manticores have barbed scorpion tails. In combat, they can use an action to lash out with a single tail strike per round at +8 melee (1d10 + poison). The poison requires a DC 16 Fort save or the target loses 1d6 Stamina with each strike.

Additionally, the group may wish to find the Chimera’s lair, a hole in the ground not too far from their current location, surrounded with rocks, sticks and assorted offal. A careful search will reveal a +1 shortsword, a potion of Strength, and a torn suit of +1 chainmail.

The manticore’s egg is also lying in a heap of bloodied rags and grass. It is undamaged. The manticore will continue looking as long as she is able.

Usable with other OSR games.

Please enjoy this short scenario. Thank you for stopping by. I appreciate it.

Doing What I’m Passionate About.

I still love Role Playing Games wholeheartedly. I love writing. I like money, but we’re still working on that part. But a friend reminded me once that joy is a way bigger priority than money.

When last we left our hero…

July 19th was kind of a rough day. The day before was challenging because I went round with Imposter Syndrome yet again. I’ve had a bit of time to process. I’ve also had a TON of loving input from friends and and a certain amazing mentor.

Also, a huge shout-out to Space Freighter One on Twitter. He’s been encouraging the heck out of me before I’m even awake most days. I think it’s the benefit of being a sentient starship. Thanks!

Thanks always to Laura DiBenedetto as well. Without The Six Habits, I probably would have lost my marbles completely during the year that was 2020. Thanks for keeping me sane and reminding us it is possible to find joy. Laura on LinkedIn. If you ever need a Life Coach or just a good friend who’s unafraid to give you a swift but caring kick in the butt when needed.

Laura jumped right in with all kinds of suggestions and helpful ideas. I keep forgetting to mention, I own my failures. My successes I owe largely to The Six Habits and lots or great advice from its author.

I still love Role Playing Games wholeheartedly. I love writing. I like money, but we’re still working on that part. But a friend reminded me that joy is a way bigger priority than money. That feeling of being in my own zone every day is worth a million dollars and then some.

I knew it would be less than a day before I became inspired again.

Laura responded to both of my prior posts that went to LinkedIn.com. This amazing, talented, CEO with God-knows-how-much going on took time out to respond to my posts. Knock me over with a feather. Holy crap.

I watch a lot of YouTube when I’m not doing anything else. Or at least listening to podcasts while I’m in the shower. I shave my head while listening to Russell Brand talk about how messed up the world is or my friend @jedion357 talking about Star Frontiers and old D&D. Tom’s YouTube Channels are Table Top Taproom and Star Frontiers Gamer.

The thing I admire most about Laura, Russell Brand and Tom (aka Jedion) is their passion for what they do. Admittedly, Brand has something akin to 5.7 million followers. Tom has maybe 135 total? But regardless of follower count both of these talented and passionate individuals put out phenomenal content almost every day.

Tom is especially passionate about Star Frontiers and just listening to him talk about the game makes me want to run it. He’s been into the game a very long time and I admire his dedication to what is definitely considered part of the Old School Rules family. If he can stand so firmly behind this older game, I can certainly write about/run/play Dungeon Crawl Classics.

Let’s talk about Old School Rules.

Disclaimer: I want to clarify this is not about a specific product, but a category of RPG products. OSR and OSRIC are a line of RPGs that closely mimic rules of original fantasy and other games from the 1970’s, 1980’s and early 1990’s. Dungeons & Dragons is the main focus of many of these games, but not the only one.

My goal in life is not to refresh the infamous Edition Wars of D&D past. Some of us are very passionate about games gone by. Whether it’s Basic, B/X, White Box, 1st Ed AD&D, Star Frontiers, Gamma World, or even something slightly more obscure- you can still find a solid fan base for it somewhere on the Internet.

The #RPGTwitter sphere covers all sectors of the RPG spectrum from OSR to 5E, and more Indie designers that ever. Unfortunately, a lot of the OG, Old Grognard, bitterly jaded, spiteful OSR crowd lurk all over social media. On any given day it depends on who you run into as to the reaction you might get. Some of us are pretty darn friendly.

Huzzah!

I’d run AD&D 1E or Basic from the Rules Cyclopedia tomorrow IF I had players and those players had a copy of the rules. Obviously a fresh 5E PHB is much easier to pick up. But, Dungeon Crawl Classics is firmly rooted in the OSR tradition and it is widely available.

I’d love more opportunities to run DCC. The potential for unexplored territory and old school huzzah! moments is great. But, I ran into my fears of imposter syndrome at the sheer amount of material that exists for this game already. Goodman has been going at it steadily since the 1990’s. Third Party publishers who came over from D&D 3rd Ed or Pathfinder 1E have been putting out their own material almost as long. How can anyone compete?

Competition.

Photo by Quang Nguyen Vinh on Pexels.com

This is also why I’m not trying to cash in on the D&D 5E market. Yeah, it’s hot right now. But that’s also why some third party publishers are selling at $.99 or less. Many times it’s Pay What You Wish. Or even free. I can do free here on my blog. Easy.

I firmly believe there is still plenty of untapped potential in DCC and OSR in general, really. Sure, there’s plenty of well-trodden territory out there. But, I think I have some things that maybe haven’t been done as much in mind.

There’s a well known Law of Attraction saying, “There’s no such thing as competition.” I’m a fan of the saying, “There’s plenty of room for everyone.” Quips aside, I believe it’s possible to still create even in a crowded market as long as I’m having fun. The goal becomes having fun. Money is a very welcome side effect.

With that having been said, I’m going to keep making DCC stuff here on my blog for sure.

Love you, Family!

I’m going to stop looking at other third party publishers’ material, though. Just because someone else has done a thing, doesn’t mean I can’t do it differently or maybe better. Right now I just want to have fun with it and strive for personal growth.

Would I like to be the next Gygax or Arneson? Yes and no. Popular to the point of other writers and game designers quoting me regularly- heck yeah! Would I like to be dragging around some serious ethical and philosophical baggage long after I’m dead? Aw hell naw!

Update: New avenues of discovery.

After conferring with some very wise people, I’m going to start looking at >gasp!< non-TTRPG work again. Like it or not, my skill set does apply to more that one occupation. Now if I can stave off sheer terror and existential anxiety, I’ll be fine. Keep on keepin on til then.

Thank you for being here on my journey. I’m staving off the imposter syndrome again. Folks like Laura, Russell Brand and Tom have inspired me to keep going. I am grateful to all of you every day.

Otterkin for DCC RPG

These small creatures average 2-3′ tall. They are extremely nimble in the water and have keen senses both underwater and on land. In general they are kind and gentle in nature. They do not seek encounters with other creatures unless they appear friendly or playful. Their first reaction in most other situations is to flee to the water immediately.

This was inspired by a meme on Twitter.

I love otters!

Here’s the pic.

The Otterkin:

Init +1; Atk tiny staff -2 melee (1d3); AC 11; HD 1d4; MV 20’ Swim 30′; Act 1d20; SP infravision 100’ Keen Smell; SV Fort -2, Ref +0, Will -2; AL N.

Their native language is a series of squeeks, whistles, and chirps. Their mastery of Common is quite good in many cases even though it is rarely ever spoken above a whisper. They also have an affinity for communicating with other aquatic mammals.

These small creatures average 2-3′ tall. They are extremely nimble in the water and have keen senses both underwater and on land. In general they are kind and gentle in nature. They do not seek encounters with other creatures unless they appear friendly or playful. Their first reaction in most other situations is to flee to the water immediately.

Otterkin are often found in pairs, families of 3-7, romps of 6 or more, or villages numbering in the dozens.

Each village is led by an elder (Same stats as above except +2 Init; HD 1d6; SV Fort +0, Ref +2, Will +0)

Each village has a wise otterkin. (Can cast 1 Level 1 Cleric Spell. Heals as a Level 1 Cleric.)

Generally these creatures are non-violent and try to get along with everyone. They are extremely playful, especially in the water. Generally they wear minimal clothing and usually only trade for food and shiny trinkets. They are generous to a fault and will always attempt to accommodate friendly visitors to their tiny warrens.

Photo by Tuesday Temptation on Pexels.com
DCC or any other OSR compatible.

Thanks for stopping by. I appreciate you!

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