Who We Gonna Call?

Last post for January. I managed to squeeze in a random table for DsM RVS.

1d12 agencies the Des Moines Remote Viewing Society can call for backup if needed.

Keeper’s Note: Some of these agencies come at a high price- not usually in cash, but in terms of return favors. And if you have to ask- Yes, it’s really those guys.

Disclaimer: Any resemblance to person living or dead on this list is purely unintentional.

Choose one or Roll 1d12 and consult the chart below:

  1. Dr Philately or Dr Franklin at the SCP Foundation Field Office in Nebraska.
  2. Dr Amanda Bronson, Professor of Paranormal Studies, Miskatonic University.
  3. James T Smith, PhD Director or Pacific Northwest Research Studies, WA.
  4. Ivan Markov, University of Moscow. (Actual degree or dept unknown.)
  5. Codename “Sgt Rock.” Dan’s contact at the DIA. (Real name unknown.)
  6. Detective Darren Friendly of the Des Moines Police Department.
  7. Stephanie Kolchak: Des Moines Register *WSFM Desk.
  8. John Smith, frequent caller to late night paranormal radio shows.
  9. “Deep Throat” aka Dan’s Contact in the CIA somewhere.
  10. Lisa Simpson, Department of Homeland Security.
  11. Dr Simon Hanes, Remote Viewing instructor.
  12. Rhonda Jennings, NASA data analyst.

*Weird Science and Frickin Magic. WSFM isn’t just a radio station.
There is no FBI contact listed because Lewis is in the group.
This was done as a random table in the event a lead needs to be generated at random. A couple of these contacts are a built-in plot hook on their own.

Contact lists for Tom and Brenda might be published later. Tom knows a lot of very strange people locally. Brenda knows some pretty far-out individuals from her time as a professional Remote Viewing instructor. Also, having formed as an Internet group initially, everyone in the original DsM RVS knows dozens of people online. Most of Dan’s contacts are around during Des Moines After Dark.

Disclaimer: People and events depicted herein are fictitious and intended for entertainment use only. Any similarity to persons living or deceased is unintentional. There is no Des Moines Remote Viewing Society. This is a work of fiction. No one was harmed in the making of this blog.

Post Number 300 IN A ROW!

THANK YOU!

Wasn’t sure I’d make it this far.

Thank you! ALL of you! If you’re here reading this, I appreciate you. Thank you so much from the bottom of my heart.

Here’s to the next 300. I may never take a break. I dunno. I’m still having too much fun.

This happened two days ago. Thank you!!!

Wizards of the Coast Gave In. WOW!

Wizards of the Coast finally gave the fans what they want and content creators what they deserved after a hard-fought #OpenDnD campaign. Thank you all for your hard work. Happy gaming.

Honestly, I’m still in shock and cautiously optimistic.

I want to wait until the dust settles a bit and take a little time to rest before I get into why I think they capitulated to the fans’ demands. I don’t think it’s all as black and white as some would imagine. Yes, I still have some theories I want to test, but that can wait.

Today we celebrate! Let’s get back to gaming. Let’s get back to writing TTRPGs and talking about them. There is peace across the realm. Rejoice!

My plans for 2023 and this site are changing.

I’m still going ahead with the Des Moines Remote Viewing Society campaign for Monster of the Week. I have developed a new sort of fondness for this game over the past month. I feel like experimenting outside of the fantasy genre might be nice once in a while. DsM RVS will also live on in fiction and possibly an SCP RPG crossover.

SCP is one of my new obsessions. I’ll be putting up a review soon as well as creating a branch office for the SCP Foundation in my Des Moines Remote Viewing Society fiction. The systems might not mesh up, but the game concepts still can. SCP works just as well in Monster of the Week as it does its own game.

Horror gaming aside, I have some new and old TTRPG ideas.

I’m excited to be continuing my space game with giant robots and new frontiers. Still working on a name. I think I might be switching back to an old, familiar base system for some things. I learned some things while attempting to build my own game system. I might be bringing back some ideas from the Big Robots, Cool Starships game I was working on 25-ish years ago.

I had also been working on a Mekton Zeta campaign setting back in the day. I also stumbled upon a classic TTRPG called Marauder 2107 while I was looking for some things in my archives. I might be building a Cypher System game based roughly on a combination of Appleseed and Chrome Shelled Regios anime series. Cypher System gained a lot of my love and respect during the whole OGL crisis.

I may never trust Wizards of the Coast again, but they’re not Renegade Studios.

It’s true WotC and Hasbro are still the big slimy megacorp they always were. Hasbro might own Renegade and several associated Intellectual Properties such as Power Rangers, GI Joe, and Transformers, but I’m ready to ease up a little bit.

I still want to make some GI Joe and Transformers RPG content for free and put it up here on the site. As I stated recently, we waited 30+ years for those two RPGs. I’ll be darned if I’m passing up an opportunity to enjoy them. Essence 20 is still a really good system.

I’m also still bringing back Power Rangers RPG campaign Super Lightning Force. I want to do some sort of Tommy/Jason David Frank tribute. I think it’s going to involve retiring the green or white Ranger costume with honors.

Going back to my superhero gaming roots a bit.

Even though January royally knocked the wind out of my sails in terms of RPGs and wanting to work on them, I am still looking forward to some ICONS RPG action. I am working on creating a campaign similar to the DC Batman Animated Universe. Anyone else miss those cartoons? Imagine a small, newly formed team of superheroes dedicated to stomping out injustices and keeping the city safe from costumed super villains for the first time. Until recently all of my supers games contained the notion of the characters being legacy heroes.

Back to Fantasy RPGs, too.

I’ll still be putting out magic item and creature goodies for old school D&D, Dungeon Crawl Classics, and even Pathfinder 2E . PF2E is going to be the basis for my #Dungeon23 game. I hear it’s getting popular now for some reason… hmm. (*LOL!) As much as I despise what WotC did to the OGL and turning the entire industry upside down for a month, I can’t deny I still LOVE D&D.

That said, I might never touch One D&D again. (*More on that later. I’m done talking about WotC for a few days.) I’ll still run 5E for the kids. I think we, the fans and content creators, are still going to be using 5E for a very long time to come. I’m not going to tempt Law of Attraction by saying more than that.

I’m also digging out one of my quiet favorites, Operation White Box from Small Niche Games. I really enjoyed this when it came out. Now that the OGL crisis has abated, I think I’ll go back to using it. I had been considering a WW2 game using the Cypher System. I like WW2 gaming because there are hundreds of stories to tell. Plus the good guys and bad guys are pretty easy to identify.

It’s good to be back in the saddle writing games again.

I’ll still be talking about happenings in the TTRPG industry from time to time. I think there was a lot of low key bonding going on during the month of January. I know I discovered a half dozen new YouTubers I want to watch as a result. There are still stories to cover and fallout from the licensing talk. #ORCLicense #BlackFlag

I’ll also be coming at you with monthly writing prompts. Fantasy February is still on the way. I’ll also be dropping some free scenarios for various games. I have yet to write a d12 table this month. Gotta fix that. I love any excuse to roll d12s.

I’m also reworking parts of my site. My goal is to make the site easier to read. I’m also changing up logos, banners, etc. I hit a huge milestone yesterday and another big one is coming tomorrow.

Thank you so much for stopping by. We couldn’t have done what we did in January without dedicated, hard working TTRPG family. If you’re reading this, you probably ARE family now. I appreciate you. Happy gaming.

Please continue to be kind.

TTRPG Conspiracies Part 3.

If Wizards of the Coast is truly bent on taking over the industry, they need to eliminate or acquire OneBookShelf. Would the Reptilian Overlords at Hasbro allow such an acquisition with the whole community up in arms over the OGL? Remember, DnD Beyond subscriptions are being cancelled all over the place. Money to throw at this RPG thing might be getting kinda tight at Hasbro. On the other hand, the powers that be wast D&D to be their billion dollar lifestyle brand. Poor DnD is “under monetized” these days.

Hang onto your tinfoil hats. This one is pretty far out.

This particular hypothesis is going to be more controversial than others I have posed. So far I’ve been pretty hit-or-miss with the Wizards of the Coast Dungeons & Dragons Open Game License controversy. Let’s go even farther out onto the limb.

Everything from here on out is mostly speculation. I don’t know anyone inside WotC or OneBookShelf (DriveThruRPG.com, DMsGuild.com, etc.) These are my observations along with some of the leaked information about WotC from various sources during the OGL 1.1 scandal. Believe me or don’t. It’s fine.

We’ve all been tiptoeing around the question.

What’s going to happen with Roll 20 and OneBookShelf before the One D&D launch in 2024? Certainly, all that’s going on with the OGL either 1.1 or 1.2 must be affecting them. Right? I know I’m not the only one who wonders.

Of course, everything is happening behind closed doors, so all we can do is ask questions. Admittedly, I’m asking them into the void that is the Internet, but at least I’m asking. Oh, to be a fly on the wall for some of these conversations that are going on in the TTRPG industry behind closed doors.

Tinfoil Hat time.

Pretend you’re one of the head honchos at Wizards of the Coast. You’ve purchased D&D Beyond because it’s the nearest digital platform that bears the D&D name. You’re looking to dominate the electronic (pdf, e-pub, etc) market as well as the Virtual TableTop market. Call WotC a lot of names, stupid isn’t necessarily one of them.

Roll 20 partnered up with OneBookShelf last year. Most of us would agree that Roll 20 is probably the next biggest VTT platform. DriveThruRPG.com is probably the biggest seller of pdfs. It’s also noteworthy that WotC does a LOT of business through DTRPG/OneBookShelf. DMsGuild.com is a OneBookShelf subsidiary.

If Wizards of the Coast is truly bent on taking over the industry, they need to eliminate or acquire OneBookShelf. Would the Reptilian Overlords at Hasbro allow such an acquisition with the whole community up in arms over the OGL? Remember, D&D Beyond subscriptions are being cancelled all over the place. Money to throw at this RPG thing might be getting kinda tight.

WotC is already half way into buying OBS/Roll 20.

DMsGuild already shares 20% of the profits with WotC. We know from Kickstarter that WotC was cutting sweetheart deals to certain companies during the failed OGL 1.1 implementation. What if, just what if WotC cut a deal with OneBookShelf?

When things go live in 2024 with One D&D’s Digital platform, OBS/Roll 20 is either going to be rolled into WotC or their biggest competitor in the market. I could easily see WotC assuming absolute control over The DMs Guild and pulling the rest of their product from OBS minimum. More likely all OBS/Roll 20 profits are rolled into WotC. Roll 20 will probably vanish from the face of the Earth if I am guessing correctly.

We already know WotC doesn’t care about the fans.

It wouldn’t be out of their character for them to absorb the largest pdf distributor in the TTRPG industry. WotC has already turned the entire industry on its ear with the OGL 1.1 scandal. Would it really be unthinkable to screw literally everyone on OneBookShelf communities by absorbing the whole platform? I personally wouldn’t put it past WotC at this point.

It’s really no different than Elon, Lord of the Bots, taking over Twitter. We’ve seen that big business pretty much always gets what it sets its sights on here in the United States. Hasbro/WotC is certainly big business when the next closest competitor to D&D makes about a tenth as much money annually.

Thinking about this, why wouldn’t Hasbro want the biggest competitor in the digital market and by far the largest distributor or e-pub, pdf, etc. Why not make probably 75% or better of the companies in the TTRPG industry come to them to sell pdfs? All TTRPGs are indistinguishable from D&D, right?

Not to mention WotC said they “don’t see editions” when it comes to D&D in their video intro to One D&D last year. It’s going to be a lot easier to not see any other officially published material from older editions if WotC takes over the DMsGuild. One way or another, WotC seems extra determined to clamp down on third party D&D creators and get those juicy royalties.

I want to be wrong on this one.

As far as I know, no one from OneBookShelf has commented on the OGL debacle or any deals with Hasbro/Wizards of the Coast. NDAs all around, I imagine. I doubt we’ll hear much until closer to 2024 on this one.

I see WotC as wanting to dominate the entire TTRPG industry. Who will win the TTRPG Wars? Will all TTRPGs become D&D?

If this does go down and Hasbro sucks up OBS/Roll 20 however they do it, what does the rest of the industry have to do? Other platforms such as Itch.io and Patreon will soon get a lot more popular. But there is only one DriveThruRPG. What could possibly replace it if it goes away forever?

Thanks for stopping by. I appreciate you. Next time let’s talk about printed products.

I Feel Sorry for Renegade Studios.

I WAS a huge fan of Power Rangers, GI Joe, and Transformers RPG before big brother Hasbro ruined the TTRPG industry for many of us by causing the Dungeons & Dragons Open Game License debacle. I can’t support anything owned by Hasbro any more. Wizards of the Coast can’t be trusted right now. Hasbro can’t be trusted right now. @renegadestudios falls under the Hasbro umbrella. Sorry, family.

The fallout of the Dungeons & Dragons Open Game License disaster will probably affect it’s Hasbro cousin.

Renegade Studios makes RPGs and Board Games for a myriad of settings. They’re the current producers of Vampire, Hunter, and other World of Darkness properties. They make board games for Power Rangers, GI Joe, Transformers, My Little Pony, and more. I used to be a huge fan of some of the RPGs listed.

Power Rangers RPG was my jam this time last year. I loved running solo and small group RPG adventures in the Power Rangers Lightning Force campaign I was building. I’d even go back to it if I weren’t conscientious of the fact that Renegade is owned by Hasbro. The hobby and game industry, in which I participate is already being dominated by this huge corporation. Why do they want life to be hard on their potential customers?

It sucks that Renegade, who were off to such a great start, have to suffer because of their bigger cousin.

Wizards of the Coast is doing the best they can to appease Hasbro. I get it. All these little subsidiary companies have to earn their keep or be absorbed back into the larger corporation. Or worse- shut down completely. We went over three decades without Power Rangers, GI Joe, and Transformers RPGs. (Official ones, anyway.) Their losses are going to be mourned.

Vampire? Hunter? Now we’re into what used to be big names in the TTRPG industry. I could kind of see World of Darkness surviving via the Storyteller’s Vault courtesy of OneBookShelf. But new official material would probably go away unless Hasbro got the bright idea to do something with the Intellectual Property.

Hasbro is being boycotted right now. I would even go so far as to say canceled by outraged Dungeons & Dragons fans. The OGL 1.1 scandal sent massive shockwaves through the TTPRG industry. The message is clear: We, the fans, can no longer trust Wizards of the Coast or parent corporation, Hasbro.

The people at Renegade have to be feeling the pain, too.

If you’ve been in the roleplaying game space long enough, you get to know people. You meet fans, make friends, even lifelong companions playing games. Friendly Local Game Stores, conventions, friends from random pickup games online can be spread out all over the place. It seems like most of us know someone that works for a game company from social media, or wherever.

The people that make up Renegade Studios are like that, too. Many of them are not new to the industry. Very likely they know some Wizards of the Coast employees and Third Party Content Creators as well. Many of these creators are probably in contact with one another. I’m guessing all of these folx, WotC employees included, probably know freelancers in the industry, too.

Freelancers and small time TTRPG content producers are probably getting hit the worst by this OGL flap. Until a new OGL is, umm, ratified? Approved? Rammed down our throats by WotC if I had to guess. Until there is an official new OGL pick-a-number, a very large number of game companies hang in the balance.

I’ll say it again. Use your own discernment over who to support in the industry.

My personal preference is to let Hasbro and both of their TTRPG siblings twist in the wind. I won’t spend a dime with them until things change dramatically. We might be talking about 7th Ed D&D before I’ll buy another WotC product. My kids will all be getting board games and TTRPGs from every company that’s not associated with Hasbro in 2023. (I was looking forward to the relaunch of Axis & Allies from Renegade. Oh fcking well.)

I think the financial crunch Hasbro was already finding itself in at the end of last year was already hurting Renegade. Personally, if I had Power Rangers, GI Joe, and Transformers RPGs? Y’all would be sick of hearing about sourcebooks and adventures for all three. I mean an egregious number of sourcebooks. I’d be begging Hasbro to let me put WotC to shame right now.

But, alas there are no Movie Universe Sourcebooks, vehicle guides, adversary sourcebooks, season sourcebooks, adventures like crazy or even a fan content policy. The GI Joe and Transformers RPG could have the crossover sourcebook from Hell if they wanted to. Renegade could be doing crossovers the fans have wanted to see for years, and they’re dribbling out little board game releases and fairly inconsequential adventure books for all these Hasbro licensed properties. Tis sad. The OGL debacle and heat from Hasbro is not helping at all.

I am sincerely hoping things turn around for Renegade in the coming year.

I would love to go back to writing Power Rangers stuff for FREE. I had some GI Joe adventures in the outline stages for this year. I so want an excuse to run Transformers with my kids. None of this will happen until the OGL disaster gets straightened out. Hasbro can my and themselves while they’re at it. I’m ing mad!

Thanks for stopping by. Keep fighting the good fight. Please keep the OGL battle fresh in everyone’s minds.

#OpenDnD
#DnDBeGone
#StoptheSub
#DnDONE emphasis on “DONE!”
#BoycottHasbro
#BoycottWotC

Dimensions in Character Part 2

New game, new character, new ways of doing things. If you’re trying out a new system, why not play something completely opposite of your regular fare? Do something new while doing something new. Bend, twist, and try to explore character creation in new and fun ways.

One year ago I wrote an article about character backgrounds.

I think it’s important to revisit that topic since a lot of new characters are being made these days. Myself included, by the way. I’m popping out characters for all sorts of things I want to try. It’s a great way to get introduced to a new game.

As a GM, it also helps to make a few characters so you can help the players make characters during or after session zero. It also gives a chance to survey the core or players book in a little more depth. I don’t know about most GMs, but I hate getting blindsided when someone creates a completely broken character.

When I started with Pathfinder 2E a few short years ago, I went out of my way to come up with characters that would push the character creation rules to their breaking point. No, I don’t mean straight 18s and max hp.

Balanced characters aren’t always fun characters.

Some of my favorite characters have been the ones with quirky stats. Dungeon Crawl Classics is a perfect game for this because of the 0 Level funnel. The even funnier part is when a character with the dumpiest stats possible lives to become an epic adventurer. There are a lot of nice things to be said for random rolls. Bad dice rolls make a player explore things their character is terrible at as well as the one or two excellent ones,

For games with stat buy or points distributions, I don’t recommend min/maxing. I know a fair share of players probably do, Then again, my tried and true method of taking the average stat and then distributing the rest of the points evenly doesn’t appeal much after the first character. It helps really learn the system and character creation, though.

It can be a lot of fun to do weird things that the system doesn’t specifically recommend. I love moments of “It doesn’t say I ‘can’t’ do it so much as it just doesn’t recommend it.” Hi, I’m a werewolf with a high degree of acting skills on the character. It doesn’t exactly break the game, but people will ask why all around the table.

Likewise it’s also fun to distribute attributes and/or things that a “normal” character for that type would never logically do. My rogue in one game is a pro at flower arranging. It just sounded funny. I have a Champion character in Pathfinder 2E that hates heavy armor.

Strange bedfellows.

Think about how many movies or TV shows where the main characters wouldn’t have likely associated with one another had it not been for tragic and bizarre circumstances. It’s okay to play a heavily nuanced, square peg in a room full of round characters so long as there is a motivation to be with the group. Odd or dire circumstances make for strange bedfellows.

If you plan to play an oddball character, work it out with the GM and the group ahead of time. Cooperation goes a long way. It’s one of those cool things to bring up during Session Zero to avoid throwing a total curveball at the group.

I was once in a Star Wars game where our two newest players were a pacifist farmer and a civil engineer. How did they get lumped in with a bunch of fighter pilots, commandos, and gruff smugglers? We probably should have worked it out ahead of time. (Cringe.) Rebellions do make for strange teams, though.

Final thoughts.

One doesn’t have to make a statistically broken min/max character for every game. Sometimes having a strange, quirky character with a lot of personality and diverse skills is a lot of fun. As a GM, I love that kind of stuff over the maxed- out 300 lb combat gorilla. Sometimes freakishly random just makes for a more interesting role playing experience, especially in a game system that’s new to almost everyone at the table.

I encourage everyone making new characters to go out on a limb for a change. If you’re the shy, quiet character type- make the raging, muscle-headed barbarian for once. If you are a min-maxer, roll random or just drop skills the archetype wouldn’t normally use. If you’re used to playing totally freaky characters, make a normal-ish, well-rounded everyman character. Break out of your normal shell and experiment with new personalities and unusual character builds,.

Role playing is about experimenting with character types and personalities different from our own. If you can be anything, why not be a pixie ninja with a serious dislike of the un-dead? It’s okay to play weird characters. I dare say most GMs will love you for it.

Thanks for stopping by. I appreciate you. Keep on gaming!

TTRPG Conspiracies Part 2.

WotC’s image is hurting right now. Their Public Relations people know it. Hasbro’s stock drop showed it. #StoptheSub , #DnDBeGone have proven devastatingly effective. WotC needs a big, shiny, smiling win if they want One D&D and it’s overpriced Unreal Engine microtransactions to survive in 2024. It’s just my theory, but what better way than with the crew that brought so many people into the game? Then again, WotC does seem pretty oblivious to the fans these days…

The other Matt Mercer Effect.

Anyone who knows anything about Dungeons & Dragons Fifth Edition knows the awesome power of Critical Role and Dungeon Master, Matt Mercer. This Actual Play broadcast has brought thousands, maybe closer to a million new players into the D&D game for the first time. Kudos to Matt and his merry cast of voice actors. Love it.

Now, I am guilty of talking trash about Matt Mercer and the effect he is commonly associated with. I have nothing personal against Matt. (We share a birthday oddly enough.) The original Matt Mercer Effect is the notion that new DMs struggle to run a game that compares to Critical Role. New DMs don’t necessarily have a huge repertoire of accents, voices, NPCs, game knowledge, etc the same way Matt Mercer does.

Make no mistake- Matt Mercer is awesome at what he does both in-game and in real life. Aside from being a top notch DM, creating a lush campaign world, developing his own D&D content, starting his own company, and running a world renowned Actual Play, Matt Mercer is a major onboarding engine for the D&D 5E game. That is the other Matt Mercer Effect. He is a magnet for new D&D players.

I admire Matt Mercer and Critical Role.

As I discussed yesterday, many of us in the TTRPG hobby would love to work for a game company and make real money doing what we love. Matt Mercer is definitely living the dream. I admire that. He gets to write, create, and enjoy D&D on a regular basis. We should all be so lucky.

Arguably, Matt and Critical Role would not be where they are today without the Open Game License 1.0a and accompanying System Reference Document from Wizards of the Coast. There are more than one D&D 5E sourcebooks based on Critical Role. Explorer’s Guide to Wildemount is a Wizards of the Coast D&D Sourcebook. Likewise, Call of the Netherdeep is a WotC sourcebook.

Here’s where the river of profits parts ways, maybe?

Tal’dorei Reborn, set in Mercer’s Exandria, is an OGL sourcebook, meaning it will be affected in all of the OGL drama that is currently gripping the community. WotC was even a sponsor of Critical Role up until Q3 of 2022. I have not found anything indicating a continued relationship between WotC and Critical Role at this time. I minimum presume Non Disclosure and Non Disparagement Agreements are still in place for Critical Role cast and crew. Such agreements are usually binding for many years. (I’m NOT a lawyer, but it’s my personal experience.)

Critical Role put out a statement in regards to the OGL debacle and the massive fan outrage at WotC. #DnDBeGone and former spokesperson Ginny Di led to a mass cancellation of D&D Beyond subscriptions. D&D Beyond was once the sponsor of Critical Role before everything started changing hands. Wizards of the Coast was the sponsor of Critical Role Season 3.

This is Critical Role’s stance on the OGL debacle. c/0 Twitter.

And now the Tinfoil Hat Society convenes.

Bear in mind I don’t know anyone inside WotC or Critical Role. Everything I say from here on out is speculation and/or conjecture. Please use your own discernment while I attempt to connect the dots.

Critical Role’s statement about the OGL was very neutral as one would expect from people behind NDAs. The language around supporting creators leans toward the fans. The language about diversity, etc leans toward OGL 1.2 a bit more. It’s hard to read, as it should be. Critical Role is trying to make nice with everybody right now. Yay money, right?

Everyone keeps asking if Critical Role is going to abandon D&D either as a result of the OGL turmoil or the (pending) release of One D&D. I think Critical Role is going to back WotC and the new digital platform to the hilt. Wizards of the Coast absolutely needs Matt Mercer and crew almost as much as Critical Role needs a huge corporate sponsor.

Wizards needs a miracle right now if they want to save D&D.

While it is true that Critical Role started out as a Pathfinder Actual Play, the show really caught on as D&D 5E. IF/F WotC wants to pull themselves out of the muck, they’re going to need something like Matt Mercer and/or Critical Role. The show is pretty much a massive endorsement for whatever game they’re playing. There’s no real denying it.

WotC’s image is hurting right now. Their Public Relations people know it. Hasbro’s stock drop showed it. #StoptheSub , #DnDBeGone have proven devastatingly effective. WotC needs a big, shiny, smiling win if they want One D&D and it’s overpriced Unreal Engine microtransactions to survive in 2024. What better way than with the crew that brought so many people into the game? Then again, WotC does seem pretty oblivious to the fans these days…

A LOT of things happened behind NDAs with the OGL 1.1 scandal.

I don’t want to paint Matt Mercer and Co in a bad light. I low key hope I’m wrong about all of this. I’m by no means trying to side with WotC on anything. But I’m looking at this whole situation and thinking, “What would I do if I were WotC?”

We know WotC approached several key content creators and told them what was going on, presumably with OGL 1.1, and asked them to sign NDAs in return for the information. Some went along with it. Others did not. Some of the creators that agreed are obviously still keeping quiet or even still quietly cheerleading for WotC. (Hey, I wouldn’t want to lose my gig being a DM in a castle, either. “Look at Dragonlance. Ain’t it cool?”)

We also know from Kickstarter coming forward after the NDA expired that WotC offered some sweetheart deals or negotiated better terms with some than others. Kinda scummy on WotC’s part, but not unexpected given the circumstances.

What if- Just WHAT IF WotC offered Critical Role one of those sweetheart deals? WotC is a big corporate sponsor offering a better percentage on royalties than they’re willing to give the little guys. All CR had to do was sign the deal with the proverbial devil.

Critical Role was already on board from 5E. Again, not saying anything bad about the CR crew or Matt Mercer. They’re running a business. What would be best for business? Signing on the dotted line or chancing it with some other game knowing full well everything OGL- including Tal’Dorei Reborn- was going to be under fire with the next license agreement? Think about it. What’s safest and most profitable for everyone?

The “new” news.

Obviously the Critical Role cast and crew can’t really come out in favor of another game unless they didn’t sign a deal with WotC or all deals were voided when WotC backed off OGL 1.1 in favor of the OGL 1.2 draft. We won’t know anything until either CR breaks their silence or One D&D goes live sometime in 2024. My guess is CR stayed with Wizards of the Coast.

However, Linda Codega has hinted at a big news drop sometime on 1/24 probably involving the OGL debacle. An interview with Matt Mercer or someone from Critical Role. Could this be the case?

Could CR have signed with WotC and kept it non-exclusive? I’d want to keep my options open in case being WotC’s poster child and veritable pariah in the #TTRPGCommunity didn’t work out. Maybe explore other game systems and back other companies until the company and the cast could get out from under the Reptilian Overlords at Hasbro. We’ve recently learned of Hasbro Initiative 2.0 or some such nonsense where the smelly megacorp is dumping some of their lower producing branches.

I hate to say it, but I guess we’ll see what happens. I wish Matt Mercer and Critical Role all the success in the world. It’s good to see one of us ttrpg nerds hit the big time.

Hey, I could be wrong about everything. It’s just a hypothesis, subject to testing. I’m just a small time blogger with a nose for TTRPGs and kooky conspiracies. Thanks for stopping by. More on this as things develop.

The Length and Breadth of OGL 1.0a

I know I’m just a simple guy with a blog. I still dream big dreams of writing that award-winning, best selling RPG adventure module, new sourcebook, or a campaign. I want to make a little money to help my family out and maybe invest in more gaming books. Honestly, I’d settle for some street cred amongst my fellow game fans and a bit of side cash.

I was recently reminded how many games rely on this thing.

I’m a TableTop RolePlaying Game nut from wayyy back. I live for TTRPGs these days. Ever since becoming unemployed, they’re one of the handful of things that keep me sane. The recent Dungeons & Dragons Open Game License flap with Wizards of the Coast has me pretty concerned about the future of my hobby.

TTRPGs have really been more than a hobby to me ever since I ran my first D&D game at the age of 10. My friends didn’t want to be Dungeon Master, so they taught me the game and then basically turned it over to me. It just kinda stuck. I was hopelessly and irreversibly hooked. Not in a negative way. I mean, there were way worse things I could have gotten hooked on.

Decades have gone by. Editions of D&D have gone by. I’m still up to my eyeballs in game books both in print and pdf. When the OGL scandal broke, I took stock of just how many 3.5 and 5E books I rely on. Turns out, quite a few.

The fantasy outside of the fantasy.

I’d be willing to bet money a lot of aspiring DMs/GMs probably dreamed of working for T$R back in the old days. (*The good, original T$R with Gygax and Co, not that other new thing we have nowadays.) Seriously, a lot of my heroes were RPG designers back then.

Many of the original T$R crew have moved onto greener pastures. Rest in Peace. But many of the second and third generation T$R guys are still going strong. Unfortunately, some of them passed from the golden embrace of T$R into the hands of Wizards of the Coast, but they’ve since gone onto great things. Sadly, most of the old school crew no longer works for WotC, and it really shows.

It used to be pretty tough to break into the industry as a writer. I’ve talked about this in previous articles. It was kinda the wild west when it came to RPG design. You either knew somebody and got in with an established company or created your own game/publication and hoped to survive. There was not a ton of cash in the industry then. It was more about (nerd) prestige.

Times have changed since the 80s and 90s. The Open Game License from Wizards of the Coast changed everything about the industry and the hobby, too. Entire game companies sprouted out of the OGL back in the day. Many of them are still around in one form or another. The industry went from “Tough break, kid,” to “Look what I made with the OGL, Ma!”

Anything from an entire genre-spanning RPG to a single D&D adventure could be created quick and dirty and thrown up on one of the various distribution sites for a pretty reasonable percentage, even for free. People started making enough to buy more gaming books just by producing their own character sheets and such. Talk about a great time to be in the hobby!

The stuff I want to be creating and for whom.

Pathfinder 2E. and/or Dungeon Crawl Classics. were top of my list. What’s Old is… would be fun, too. I also love ICONS from Ad Infinitum. (*I’m a big Steve Kenson fan.) Index Card RPG is great. D&D 5E or one of its many derivatives. (No link needed.)

I could literally name companies and/or games all day that I would go to work for tomorrow if they were hiring. Probably not WotC because I hear their management is awful and the employees are miserable. Of the games I listed, Pathfinder and DCC grew out of the OGL.

Why is that a problem? If the OGL gets deauthorized as WotC is incessantly pushing for it, there won’t likely be a free flow of content from any former OGL products or companies. I’m not even honestly sure how much I trust third party product distributors such and DriveThruRPG or even DMsGuild.com any more. It’s not that I have issues with OneBookShelf specifically, but the ability to keep producing D&D OGL 1.0a content might become severely limited in the very near future.

Genuine concern for what lies ahead.

I truly fear for Paizo Inc, Goodman Games, Troll Lord Games (Frog God and Necromancer games included) and even Old School Renaissance companies such as Necrotic Gnome. This is not a good time to have a 5E book or even a retroclone of D&D in the works. Sure, we can still probably print the old stuff, and that’s great. (*WotC has sort of assured us the old stuff will remained untouched for now.)

But what happens when Paizo goes to put out a Pathfinder 2E sourcebook after OGL 1.2 (or whatever they’re calling it today) takes effect? Companies could suddenly find themselves in court with Lawyers of the Coast in a big Intellectual Property dispute. No one wants that, except maybe Hasbro.

The panic created by this OGL mess alone has been enough to cause a downturn in the #TTRPGIndustry. Suddenly massive hoards of product has gone on sale by third party publishers to get what they still can while the OGL is still intact. Meanwhile, other projects are being scrapped or revised to include non-WotC OGL systems. It’s sad because a lot of freelance writers and artists are out of a job. With no money coming in, it’s hard to support a hobby or pay rent on time.

The McCorporate stooges at WotC just don’t get it.

They’re already done some serious damage to the industry with the leak of OGL 1.1 the legal abomination. Now the #TTPRGCommunity is squabbling amongst itself in places over information leaks and who’s telling the truth. Personally, I think it’s all intentional. I think it’s part of WotC’s plan to take over the industry and squash their competition completely.

They don’t see the OSR movement. They don’t see other TTRPGs that aren’t D&D. It’s rumored that one of the WotC/D&D execs has never played the game. He thinks it’s a MMORPG computer game or something. (*Sad.) They don’t see people at other companies or independent writers just trying to get by. I have doubts as to whether or not WotC execs ever dreamed of being anything beyond money-grubbing corporate weasels.

The WotC execs also don’t see all of the third party companies in the industry and the families that depend on their income. WotC execs don’t have to wonder if their next paycheck will come or how much it will be. They don’t see the drop or panic in third party sales. The fans do, but when has that ever mattered to Hasbro/WotC honchos?

Rumor has it that WotC employees are straight-up miserable, especially at the lower tiered echelons. Opinions are solicited, but honesty is not welcomed from the lower ranks. Even some mid-upper level people are allegedly scared to speak up about the OGL or any of the One D&D stuff. Some employees have even agreed that management can be draconian and thoughtless at WotC.

Who’d want to work like that unless nothing else was available? Imagine landing a dream job working for WotC making D&D a reality? Only to find out that it’s just as miserable or more so than working for McDonald’s? It’s bleak.

Maybe the instability was all part of the plan.

Yes, the Tinfoil Hat Society has arrived at the party. Again we see a fine line between absolute intentional genius Machiavellian planning or utter blunt stupidity. I’m banking on the genius side, myself. Hasbro/WotC execs are a lot of things, but stupid ain’t usually one of them. I might not like or agree with them, but I do low key respect most of them.

The other problem that I keep coming back to the OGL on is the WotC rumor mill. $30 subscription tiers to their new Unreal Engine Virtual “Table Top?” Not impossible. Even if the rumor was false, WotC could just as easily circle back around and jack up the price later. All they want to do is drain our wallets. I don’t even think the product matters in some cases.

I think the ground above Mr Gygax’s grave is getting warm from all the spinning beneath it. All of us dreamers are living the disappointment that comes with the OGL controversy and TTRPG market instability. Some people are abandoning their Actual Plays, YouTube careers, and even campaigns over this OGL nonsense. It makes me sad to see fans going from this hobby. But, a certain Wizards of the Coast exec allegedly wants an all-digital platform because he sees D&D as a video game.

If WotC thought the canceled D&D Beyond subscriptions were bad, wait til they see what happens to the new Honor Among Thieves movie. There’s already a boycott movement going for the movie. There are already boycotts going on Hasbro products. It’s going to get worse before it gets… somewhere? (*I can’t say “better.”)

Here’s where I sit.

I know I’m just a simple guy with a blog. I still dream big dreams of writing that award-winning, best selling RPG adventure module, new sourcebook, or a campaign. I want to make a little money to help my family out and maybe invest in more gaming books. Honestly, I’d settle for some street cred amongst my fellow game fans and a bit of side cash.

I feel pain for people announcing 5E projects right now. I wouldn’t want to be in their shoes. Yes, better now than when WotC ruins the OGL, but what happens if the D&D fan base dries up due to all the McShenanigans going on inside WotC? What happens to the companies that once relied on the OGL as their primary means? Obviously small companies aren’t going to want to hire freelancers right now. That just leaves the other option.

Not gonna lie. It feels like 1996 all over again. The best option for doing much of anything in the TTRPG industry is going to revolve around independent efforts published on my own. I intend to find a workable OGL from another company or work with some sort of core rules tied to a Creative Commons License. The only major difference now is the pdf market makes things a little easier.

#OpenDnD

#DnDBeGone

#StoptheSub

#DnDONE (Emphasis on “DONE.”)

#BoycottHonorAmongThieves

#BoycottHasbro

Thanks for stopping by. You really are part of my #ttrpgfamily if you’re here reading this. Game on. Keep gaming. Things are changing. Let’s stick together no matter what.

Why the TTRPG Community is Stable.

These lovely folx from YouTube were acting on good faith. Someone got it wrong at WotC. Please be kind to @DnD_Shorts, @nerdimmersion, and especially @itsginnydi It breaks my heart to see Ginny Di so upset. It’s been a very tough couple of weeks for her. It’s not their fault someone fed them all a pile of BS.

We hit a few bumps in the road last week, but we’re still strong together.

Strength comes through perseverance in the face of adversity. We’ve had a tumultuous week in the TableTop RolePlaying Game community. Like any other large group of people, we still have our squabbles. It happens.

The Dungeons & Dragons Open Game License 1.2 draft dropped along with an accompanying survey. Prior to that, we had a lot of rumors and accusations around false leaks. It’s been rough. We’re all doing the best we can. We’re not falling apart at the seams. We’re #TTRPGFamily !

PLEASE BE KIND TO WIZARDS of the COAST STAFF AND CREATORS!

Photo by Anna Tarazevich on Pexels.com

I can’t emphasize this enough. Please be kind to the hard-working people at Wizards of the Coast. Many of them have families to feed. Many of them are (probably) still big Dungeons & Dragons fans. The executives are making a lot of sketchy decisions right now in relation to OGL 1.0a, the original open license.

BUT THE OGL DEBACLE IS NOT THE FAULT OF THE AVERAGE EMPLOYEE!

I’ve been seeing a lot of talk on Twitter and elsewhere encouraging harassment, doxxing, abuse, and even violence against Wizards of the Coast Staff. I am begging everyone- PLEASE BE KIND TO WotC EMPLOYEES! (*Yes, I’m yelling.) Please treat everyone at WotC the way you would want to be treated at your job. No one wants to be threatened with violence and harassment.

Kindness is key right now if we’re going to get our points across to the big, gnarly corporation that is Wizards of the Coast and parent company, Hasbro. I make no bones about the fact that I have no love for big, faceless, unfeeling corporate entities such as Hasbro. However, I do not hold it against regular people like you and me just trying to earn a living and take care of themselves/loved ones.

Shady crap going on behind closed doors at WotC.

If we’re going to blame anyone, let’s talk about the head honchos at WotC. Let’s talk about the higher-ups at Hasbro that are driving the “big” decisions. They, as most big scummy corporations, are really only motivated by one thing- making more money. They don’t necessarily give a rip how they make more money as long as it is rolling in.

The OGL 1.1, the agreement which started a virtual firestorm in the TTRPG community when leaked, was intended to make WotC more money and allow them to dominate the entire industry. It’s still obvious that WotC wants to eliminate any significant competition within the TTRPG industry. They want the monopoly, and they don’t care how they get it.

The community outrage over the Open Game License prompted the #DnDBeGone movement along with #StoptheSub . Fans united in the cancellation of D&D Beyond subscriptions. WotC had to stop and pay attention. It is still unknown whether or not we derailed their evil plan or fell right into it.

But, hey- I’m just a guy with a blog. What do I know? I have a lot of crazy theories. Some of them might even turn out to be correct.

There’s more than this OGL business in the works at WotC. Mark my words, we have not seen all they have planned for the game or the community. They want a lifestyle brand. They want D&D in every home on Earth if they could get it there. The D&D game is the least of their concerns. I think Hasbro wants D&D to be synonymous with the fantasy genre. They’re going to keep plotting and scheming.

Courtesy of They Live.

Surveys, lies, and well-intentioned YouTubers.

I will say it again. The TTRPG community, or as I like to say, the #ttrpgfamily is NOT fractured. We’re not falling apart regardless of what anyone says. Sure, we have our internal disagreements, same as any family or community. But let’s stay focused. We want a solid OGL. We want to keep playing D&D and selling our own cool content to go with it.

@DnD_Shorts @itsginnydi and @nerdimmersion reported and corroborated a leak from WotC earlier in the week that said the One D&D survey comments are never read or considered. The YouTubers took a lot of heat for it when notable former WotC employees called them out. It later turned out that the leak was partially true, but the damage had already been done.

See, it turns out that the quantitative survey results are used as a barometer for supposed One D&D development. In the case of One D&D, surveys are a Public Relations tool to pacify fans by making them think they’re contributing to the development of the game and little else. This tactic has not changed since PR was invented. It’s a smokescreen.

Regardless of the survey results, whether or not they are read, the leak happened. The leak about the $30/month subscriptions and AI Dungeon Masters happened. My point here is: The information was passed on to these YouTubers from what was believed to be reputable sources.

These lovely folx from YouTube were acting on good faith. Someone got it wrong at WotC. Please be kind to @DnD_Shorts, @nerdimmersion, and especially @itsginnydi It breaks my heart to see Ginny Di so upset. It’s been a very tough couple of weeks for her. It’s not their fault someone fed them all a pile of BS.

Photo by Markus Winkler on Pexels.com

Here’s where my caffeine-fueled, conspiracy-oriented mind takes over.

See, WotC and specifically whatever PR people are running the show, know the fans are highly reactive right now with the OGL hanging in the balance. We’re willing to take our information from anywhere we can get it, right? This is where the true masterminds come in.

See, WotC is currently spinning half-truths, misinformation, lies, and outright rubbish through various trustworthy sources. That way when we hear something “official” from WotC, they look credible because look at all the hogwash those “darn dirty YouTubers” were spouting. Even though those YouTubers are basically unwitting pawns in a larger chess game.

Please be aware there are shills out there in the community. There are the usual D&D cheerleaders who are WotC sympathizers around. There are plenty of people getting leaked information from inside the closed doors at WotC who are wittingly or unwittingly part of the plan. Remember, credible lies are often seeded with nuggets of truth.

Hasbro/WotC’s ultimate goal here is to get the community to mistrust one another and make themselves look good. Don’t fall for it. Stay together. Be kind to one another. Solidarity has the power to overcome a lot of corporate shenanigans.

I’m confident enough that I can publish anything I want on this blog and Wizards of the Coast will never read it. Ha ha ha. However, if Cynthia Williams invites me to Seattle, offers me a big old stack of money, and sits down to tea with me, we’ll talk. LOL! (*Ain’t holding my breath.)

The bloody painful bottom line.

WotC very likely has One D&D ready to roll out. The OGL is going to keep coming up until they push it through the way the execs want it. Sorry to be all gloom and doom, but that’s how I see it. I don’t believe the suits actually care what we think, they just want to vacuum money from our wallets.

Part of the “lifestyle brand” equation means the actual game D&D is a small part of the formula. Since the “regular people” in WotC’s demographics associate roleplaying with computer games, there’s an attempt being made to turn D&D into a computer game. Hence Unreal Engine Virtual TableTop. By the time all is said and done, there might not be a D&D TTRPG so much as another video game like Fortnite.

Let me break it down a different way to see if it makes sense:

  • Hasbro is pushing WotC to make more and more money.
  • D&D is their potential cash cow. (I’m still puzzled why not Magic: the Gathering, but that’s another article.)
  • Hasbro especially and WotC more generally don’t see a TTRPG community. They see a large group of D&D consumers.
  • Someone at Hasbro/WotC cooked up this notion of making D&D a “lifestyle brand” much like Fortnite or Harley Davidson.
  • What little competition D&D has would need to more or less conform to their corporate standard demographics and look like D&D. Make all TTRPGs into D&D. That way regular consumers won’t be confused.
    • D&D’s competition in the digital or VTT space must be conquered or conform.
    • D&D’s competition in the tabletop space needs to be squashed, silenced, or absorbed so all TTRPGs are D&D.
    • The OGL is a tool to accomplish the previous two goals.
    • Other obstacles must be overcome in 2023 to accomplish the overall goal. (I’ll cover those elsewhere. I think I might know what they’re planning.)
    • Eventually D&D is more or less crammed down our throats on TV, in the movies, in the console/computer game markets, merch everywhere, and oh, yeah the RPG which now looks exactly like a video game that is more relatable to consumers aged 10-60 that have tons of available, disposable income.

Hasbro/WotC literally sees the fans as obstacles between them and their money. I can honestly believe that. Cosplayers, YouTubers, other VTTs, Actual Play streamers, PDF sellers, Patreon and Kickstarter are either inconveniences or easily subverted tools.

People actually playing the TTRPG? They’ll jump on the VTT like all other consumers. They barely even acknowledged our presence until the OGL debacle went down. There are bound to be snags in any plan. They have Public Relations people to handle minor inconveniences to the overall plan.

Conclusion.

The fans- Players, Dungeon Masters, onlookers, and others need to keep the faith. We keep fighting the good fight. We keep running games and creating Actual Play live streams and podcasts. We keep playing editions that aren’t One D&D. We keep running TTRPGs that aren’t D&D.

MOST IMPORTANTLY: Regardless of what else happens in court. Regardless of how big WotC’s market share gets. No matter how hard Hasbro tries to wring money out of our pockets- WE STICK TOGETHER like a #ttrpgfamily .

Be kind, understanding, and supportive of one another. Support older editions of D&D and other TTRPGs. Please show lots of love for Third Party Producers of OGL content. Keep speaking out against WotC and what they’re doing- PEACEFULLY. Show lots of love for our YouTubers. Keep on gaming!

#OpenDnD
#StoptheSub
#DnDBeGone
#DnDONE Emphasis on “DONE.”
#ORCLicense

Wizards of the Coast Announces OGL 1.2.

We love the game. The OGL fracas is beginning to unravel the #ttrpgcommunity in strange and stressful ways. Some of us would very much like to get back to creating fun monsters to battle and magic items to find. Unfortunately, we can’t because we have all this quasi-legal sludge to muck about in.

Content Creators Cringe. Sorry to say many are NOT convinced.

Wizards of the Coast dropped this little nugget of joy on 1/19: https://www.dndbeyond.com/posts/1432-starting-the-ogl-playtest

This message came with a new copy of the OGL 1.2. (*I wish they’d settle on a number.) The new OGL “Playtest” (*Horrible term used with a legal document, in my opinion.) has gotten a lot of negative reactions so far.

As the drama around the OGL continues, more and more content creators are moving toward other games. Pathfinder, the original alternative to D&D is getting lots of positive press. Paizo Inc, creators of Pathfinder are working with other game companies as well as Azora Law to create the Open RPG Creators (ORC) License. #ORCLicense . (*Azora Law was the firm involved in the creation of the original OGL for WotC.)

I’ve read the new OGL 1.2. I’m not thrilled.

There’s tons of coverage about this on YouTube already. I’m not going to get into every detail. Please look into the massive number of opinions on YouTube and Twitter and use your own discernment regarding the issue itself.

The main sticking point for many people, including myself, is the revocation/deauthorization of the OGL 1.0a. That’s not okay. The old license wasn’t broken.

WotC is including a Creative Commons License in regards to some mechanics. That’s great on the surface, but it doesn’t solve ALL of the problems. There are a LOT of things not given over to Creative Commons.

I’m not a lawyer, as with most of the TTRPG Community. OGL 1.2 looks to me like it’s riddled with loopholes. It seems sketchy. Honestly, I don’t trust it or WotC.

I’m also not a Virtual TableTop guy. I wasn’t planning to subscribe to the new D&D VTT because it looks a little too much like Fortnite to me. The only thing I will say, is WotC seems to want to dominate the VTT space in the same way they want to take over the entire TTRPG Industry.

Surveys.

I’m going to be blunt. I think their survey is going to be bullshit. (*Duckies are on vacation. ) Yes, I’m going to fill it out. I have zero faith that any comments on the survey will be read or considered. WotC could literally have upwards of 60,000 comments if the Change.org petition taught us anything. There’s no way in Hell WotC can digest that many comments.

Many people have said it and I’ll say it again. Surveys are a cheap Public Relations tactic used to try to appease angry fans. (*And we’re still angry.) It makes it appear that someone outside of WotC has anything to say about what they’re going to do. Trust me family, as much as I hate it, we really have NO SAY in what WotC is going to do. They simply don’t care. WotC is going to push through their agenda no matter what we say on a survey.

I also have a hunch that the wording of the survey is going to have no room for condescension from or negativity toward the license. If I had to guess, our options are going to be “agree” or “agree more.” WotC wants the fans to tell them what a great job they’re doing. Problem is, WotC sucks out loud and they know it! (My opinion.)

Badges?!?

The new OGL mentions Creator Badges. Using content in the license can be marked by one of three styles of badges depending on what level the badge is issued? Purchased? Agreed upon? Sorry. The whole badge thing seems vague and sketchy to me.

If I had to guess, badges are going to require a bunch of stuff that was originally released in OGL 1.1. So, if you want a creator badge maybe you have to submit your work to WotC for review and/or endorsement. You’ll probably have to sign the license for a badge. You’re probably going to have to pay royalties in agreement to receive a badge. It’s like the bloody blue checkmark on Twitter.

I am eager to read the requirements for Creator Badges. I think it looks like a scam. I think it’s going to open creators up to having their work stolen. There definitely looks to be a lot of squabbles over badges. Seems like a lot of trouble.

It all comes back to the D&D GAME.

The one point that is frequently overlooked in all of the OGL drama is that we all love Dungeons & Dragons. It’s a Role Playing GAME. Legal crap aside, many of us love playing and creating homebrew content for the game. Yes, some creators want to actually sell their homebrew for all to enjoy.

But, can’t we just use DMsGuild.com ? You could, but… Do you really want to trust Wizards of the Coast with your work? Good old DMsGuild is covered by a different animal than the OGL The Community Content Agreement has different terms and conditions than the OGL. You can learn more about how their process works here. Please remember the Community Content Agreement is more readily subject to change.

We love the game. The OGL fracas is beginning to unravel the #ttrpgcommunity in strange and stressful ways. Some of us would very much like to get back to creating fun monsters to battle and magic items to find. Unfortunately, we can’t because we have all this quasi-legal sludge to muck about in.

Please Remember Third Party Creators.

I’ve heard of games being cancelled because of this OGL thing. Hey, keep playing D&D. The game itself isn’t a mess any more or less than it was before. We love D&D, just not the company in charge of its development. When it comes to enjoyment of the game, making characters, hanging with your crew, creating epic tales and rolling dice together- keep going!

I dare say that even the game designers at WotC deserve our respect and admiration. Their Reptilian Overlords at Hasbro and WotC bosses can go kick rocks for all I care. I would love to sit down for coffee with the bosses at WotC and have a nice, long chat. I promise I won’t even cuss in front of Cynthia Williams. They seem like nice people underneath it all.

BUT, please love and support THIRD PARTY CONTENT CREATORS. They’re what all this fuss boils down to. The OGL is the license that grants artists, writers, designers, and editors to do what they do best. The OGL allows third party creators to do what they love and be rewarded with a small amount of money in return. Please show them some love before handing money over to the big, slimy, nasty corporation that is WotC.

Even Paizo, Kobold Press, Troll Lord Games, Frog God Games, the DMsGuild content creators, Monte Cook Games, and others deserve some financial support right now. I love what so many individual authors on DMsGuild and DriveThruRPG are doing right now. With the OGL up in the air, many are wondering if they’re going to make rent in the coming months.

Thanks for stopping by. More on the OGL story and other D&D news as it develops. Please by kind to one another. I know a lot of us fans are getting pretty stressed. I see it in the content creators more every day. Take care of yourself so you can take care of loved ones.

I appreciate you. There is a #ttrpgfamily. We’re all a part of it together. Keep fighting the good fight.

#OpenDnD
#StoptheSub
#DnDBeGone
#ORCLicense
#DnDONE emphasis on “DONE.”

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