Who We Gonna Call?

Last post for January. I managed to squeeze in a random table for DsM RVS.

1d12 agencies the Des Moines Remote Viewing Society can call for backup if needed.

Keeper’s Note: Some of these agencies come at a high price- not usually in cash, but in terms of return favors. And if you have to ask- Yes, it’s really those guys.

Disclaimer: Any resemblance to person living or dead on this list is purely unintentional.

Choose one or Roll 1d12 and consult the chart below:

  1. Dr Philately or Dr Franklin at the SCP Foundation Field Office in Nebraska.
  2. Dr Amanda Bronson, Professor of Paranormal Studies, Miskatonic University.
  3. James T Smith, PhD Director or Pacific Northwest Research Studies, WA.
  4. Ivan Markov, University of Moscow. (Actual degree or dept unknown.)
  5. Codename “Sgt Rock.” Dan’s contact at the DIA. (Real name unknown.)
  6. Detective Darren Friendly of the Des Moines Police Department.
  7. Stephanie Kolchak: Des Moines Register *WSFM Desk.
  8. John Smith, frequent caller to late night paranormal radio shows.
  9. “Deep Throat” aka Dan’s Contact in the CIA somewhere.
  10. Lisa Simpson, Department of Homeland Security.
  11. Dr Simon Hanes, Remote Viewing instructor.
  12. Rhonda Jennings, NASA data analyst.

*Weird Science and Frickin Magic. WSFM isn’t just a radio station.
There is no FBI contact listed because Lewis is in the group.
This was done as a random table in the event a lead needs to be generated at random. A couple of these contacts are a built-in plot hook on their own.

Contact lists for Tom and Brenda might be published later. Tom knows a lot of very strange people locally. Brenda knows some pretty far-out individuals from her time as a professional Remote Viewing instructor. Also, having formed as an Internet group initially, everyone in the original DsM RVS knows dozens of people online. Most of Dan’s contacts are around during Des Moines After Dark.

Disclaimer: People and events depicted herein are fictitious and intended for entertainment use only. Any similarity to persons living or deceased is unintentional. There is no Des Moines Remote Viewing Society. This is a work of fiction. No one was harmed in the making of this blog.

Why I Say, “It’s Over For Now.”

Hi. Not the article I planned to write today. Someone on Twitter asked if I was done with my conspiracy theories. Someone also asked why I say we’re not done yet when it comes to Wizards of the Coast. Because WotC isn’t done with us. Sure, we won the OGL battle, but look what’s not being discussed in the open.

Wizards of the Coast didn’t just give up.

I’m trying not to be a Debbie Downer about this whole D&D Open Game License debate. In fact, I’ve been doing my best not to say anything that might jinx it. Family, I’m sorry. I’m still staring at the chalkboard because something just doesn’t quite add up about this whole affair.

Yes, we should cherish this as a victory for #OpenDnD and I am truly happy that System Reference Document 5.1 is now under Creative Commons License. I am filled with joy that we can continue on with OGL 1.0a in perpetuity, creating “Old School” Dungeons & Dragons content for 3.5 and 5E. It’s great. Truly, I’m celebrating it as a big win for us- i.e. the fans and content creators.

What’s a group of weasels called?

WotC? Maybe it’s Hasbro? The real answer is, “boogle” or more importantly, a “sneak.” As in, they’re sneaky.

I find it a bit tough to believe that anyone stupid or cunning enough to turn the entire TTRPG industry on its ear for most of January would just roll over and give up,. It’s too easy. Yes, they were under significant pressure with the cancellation of D&D Beyond subscriptions. Yeah, the fans were super irritated with WotC. Supposedly WotC reacted to feedback from the community.

I have serious trust issues with large corporations. Truthfully, having lived through the 1980s and being fired by one, I just can’t bring myself to ever trust a corporation again. I’m aware of what it sounds like. I can’t believe or trust anything WotC says until certain executives are gone. Even then, I’ll always have doubts.

Huzzah! The OSR is saved. Case closed. Right?

I’m taking some grief on Twitter because I have a lot of conspiracy theories surrounding WotC and the Great OGL Debacle of 2023. Remember, I’m only crazy until I’m correct. The term “conspiracy” was cooked up by a certain government department that wanted it to have a negative connotation.

Sure, we can theoretically keep making Old School Renaissance/Revival/Regrowth/Re-whatever until Hell itself freezes over. And that’s great. People might not realize it yet, but 5E pretty much became part of the OSR the day One D&D was announced. (If you listen closely, you can hear the old fartz starting to panic at that notion.) WotC’s endgame was never about prior editions. They’ve already made it clear.

Yes, mission accomplished. We can keep making older edition stuff forever under OGL 1.0a and SRD 5.1 CC-BY-4.0. That’s lovely. WotC theoretically threw us a bone. Reasons why will likely remain a mystery.

Remember, WotC “doesn’t see editions any more.”

Yeah. Because they want One D&D to be the only game we’ll ever play as far as they’re concerned. (*My opinion.) The heck with all those older editions. One D&D with its big, gnarly, fancy-shmancy digital platform is where it’s at now don’t cha know?

The reasons WotC gave in look spontaneous. Sure, maybe it’s the fans. Maybe it was Hasbro. Maybe it was all those cancelled DDB subs. OR maybe they’ve got another plan. There are a LOT of things WotC has not addressed yet.

I’ll play angel’s advocate for a minute. Hasbro was under a lot of pressure to deal with WotC. Hasbro stocks took a dip. Media attention was on the OGL for a minute. The new D&D movie, Honor Among Thieves is coming out. Critical Role was getting some attention from Amazon. Cynthia Williams and Chris Cao are still pulling the strings.

Oh look. Smoke & Mirrors.

WotC gave us the old pen and paper D&D on a platter. Sure, make all the OGL stuff we want. BUT- What if, just what if, that was never their endgame? They want One D&D to be the only Virtual TableTop in the industry. They want One D&D to be a lifestyle brand. D&D players are their cash cow.

What if they aren’t worried about the OGL because they have ways around it? Sure, make all the OGL stuff we want. Plaster “5E” on everything. What if Wizards of the Coast owns, or is planning to own OneBookShelf and Roll 20? What if WotC went out of their way to make sure the new D&D Beyond website was pretty much the only way to purchase old D&D pdfs?

Rumor has it that Chris Cao, one of the guys pulling the strings at WotC, doesn’t even see physical books as a concern going forward. He thinks they’re just nostalgia. Merely collector’s items. Chris Cao hasn’t even played D&D as far as we know. He thinks it’s like a mobile app or a computer game. (*according to WotC employees.)

What if WotC is planning to squeeze out Friendly Local Game Stores, Amazon, and independent book dealers? WotC wants to make it so all roads lead back to their new digital platform. Think about what it might do to the TTRPG industry if Hasbro or WotC has a veritable monopoly on electronic and physical book distribution.

Itch.io and Paizo.com are going to get more traffic. Great. All of our indie games and content that used to be on DriveThruRPG.com and DMsGuild.com might have to go through WotC or a website owned by Hasbro. More money in the corporation’s pockets. We can create all the content we want, but if we want to sell it, we’d have to either do it piecemeal all over the internet or go through WotC.

Just what if all those Hasbro layoffs were used to free up some capital available for the purchase on OneBookshelf? Sounds kinda far out. Then again, if Linda Codega hadn’t broken the story about OGL 1.1, none of us would believe the reality WotC would have had us living in back in early January. Put nothing past WotC at this point.

It’s all just my opinion, speculation, and conjecture.

Make what you will of it. I still think we’re getting played by Wizards of the Coast. I think Williams and Cao are smarter than we give them credit for. I think Chris Cocks at Hasbro is smarter than we give him credit for.

I hope I’m wrong about all of this. We almost witnessed the collapse of our beloved hobby industry. We could still be fighting just to keep the OGL alive. I’m just thinking of the journey from the travesty that was OGL 1.1 to where we are now. How is WotC going to recover?

Sure, maybe D&D Beyond gets a few subscribers back. According to the rumors, Chris Cao doesn’t even like DDB. The new Unreal Engine powered VTT and accompanying website are supposed to replace it anyway. New platform, new subscriptions. D&D Beyond will soon be a decaying relic.

Sure, maybe they sell a few more movie tickets to Honor Among Thieves. Maybe Hasbro saves face on with Paramount. I mean, I’m not going, but maybe somebody will.

Sure, maybe WotC saved face with the fans. They might even sell some of those “collector’s books” they’re putting out. And maybe DMsGuild continues to sell those pesky pdfs to keep the cattle, err…fans happy as far as the stockholders are concerned. Maybe Hasbro stocks will stabilize next quarter.

Darn straight I don’t trust WotC. We all need to remain vigilant. I’m telling you, family, it ain’t over yet. Sure, #OpenDnD won the day. Hallelujah. But we ain’t done with WotC’s shenanigans.

Thanks for stopping by and humoring me with all of my crazy ideas. I promise we really are going to get back to gaming. The dust will settle eventually and we can have some fun. I appreciate you.

Post Number 300 IN A ROW!

THANK YOU!

Wasn’t sure I’d make it this far.

Thank you! ALL of you! If you’re here reading this, I appreciate you. Thank you so much from the bottom of my heart.

Here’s to the next 300. I may never take a break. I dunno. I’m still having too much fun.

This happened two days ago. Thank you!!!

Wizards of the Coast Gave In. WOW!

Wizards of the Coast finally gave the fans what they want and content creators what they deserved after a hard-fought #OpenDnD campaign. Thank you all for your hard work. Happy gaming.

Honestly, I’m still in shock and cautiously optimistic.

I want to wait until the dust settles a bit and take a little time to rest before I get into why I think they capitulated to the fans’ demands. I don’t think it’s all as black and white as some would imagine. Yes, I still have some theories I want to test, but that can wait.

Today we celebrate! Let’s get back to gaming. Let’s get back to writing TTRPGs and talking about them. There is peace across the realm. Rejoice!

My plans for 2023 and this site are changing.

I’m still going ahead with the Des Moines Remote Viewing Society campaign for Monster of the Week. I have developed a new sort of fondness for this game over the past month. I feel like experimenting outside of the fantasy genre might be nice once in a while. DsM RVS will also live on in fiction and possibly an SCP RPG crossover.

SCP is one of my new obsessions. I’ll be putting up a review soon as well as creating a branch office for the SCP Foundation in my Des Moines Remote Viewing Society fiction. The systems might not mesh up, but the game concepts still can. SCP works just as well in Monster of the Week as it does its own game.

Horror gaming aside, I have some new and old TTRPG ideas.

I’m excited to be continuing my space game with giant robots and new frontiers. Still working on a name. I think I might be switching back to an old, familiar base system for some things. I learned some things while attempting to build my own game system. I might be bringing back some ideas from the Big Robots, Cool Starships game I was working on 25-ish years ago.

I had also been working on a Mekton Zeta campaign setting back in the day. I also stumbled upon a classic TTRPG called Marauder 2107 while I was looking for some things in my archives. I might be building a Cypher System game based roughly on a combination of Appleseed and Chrome Shelled Regios anime series. Cypher System gained a lot of my love and respect during the whole OGL crisis.

I may never trust Wizards of the Coast again, but they’re not Renegade Studios.

It’s true WotC and Hasbro are still the big slimy megacorp they always were. Hasbro might own Renegade and several associated Intellectual Properties such as Power Rangers, GI Joe, and Transformers, but I’m ready to ease up a little bit.

I still want to make some GI Joe and Transformers RPG content for free and put it up here on the site. As I stated recently, we waited 30+ years for those two RPGs. I’ll be darned if I’m passing up an opportunity to enjoy them. Essence 20 is still a really good system.

I’m also still bringing back Power Rangers RPG campaign Super Lightning Force. I want to do some sort of Tommy/Jason David Frank tribute. I think it’s going to involve retiring the green or white Ranger costume with honors.

Going back to my superhero gaming roots a bit.

Even though January royally knocked the wind out of my sails in terms of RPGs and wanting to work on them, I am still looking forward to some ICONS RPG action. I am working on creating a campaign similar to the DC Batman Animated Universe. Anyone else miss those cartoons? Imagine a small, newly formed team of superheroes dedicated to stomping out injustices and keeping the city safe from costumed super villains for the first time. Until recently all of my supers games contained the notion of the characters being legacy heroes.

Back to Fantasy RPGs, too.

I’ll still be putting out magic item and creature goodies for old school D&D, Dungeon Crawl Classics, and even Pathfinder 2E . PF2E is going to be the basis for my #Dungeon23 game. I hear it’s getting popular now for some reason… hmm. (*LOL!) As much as I despise what WotC did to the OGL and turning the entire industry upside down for a month, I can’t deny I still LOVE D&D.

That said, I might never touch One D&D again. (*More on that later. I’m done talking about WotC for a few days.) I’ll still run 5E for the kids. I think we, the fans and content creators, are still going to be using 5E for a very long time to come. I’m not going to tempt Law of Attraction by saying more than that.

I’m also digging out one of my quiet favorites, Operation White Box from Small Niche Games. I really enjoyed this when it came out. Now that the OGL crisis has abated, I think I’ll go back to using it. I had been considering a WW2 game using the Cypher System. I like WW2 gaming because there are hundreds of stories to tell. Plus the good guys and bad guys are pretty easy to identify.

It’s good to be back in the saddle writing games again.

I’ll still be talking about happenings in the TTRPG industry from time to time. I think there was a lot of low key bonding going on during the month of January. I know I discovered a half dozen new YouTubers I want to watch as a result. There are still stories to cover and fallout from the licensing talk. #ORCLicense #BlackFlag

I’ll also be coming at you with monthly writing prompts. Fantasy February is still on the way. I’ll also be dropping some free scenarios for various games. I have yet to write a d12 table this month. Gotta fix that. I love any excuse to roll d12s.

I’m also reworking parts of my site. My goal is to make the site easier to read. I’m also changing up logos, banners, etc. I hit a huge milestone yesterday and another big one is coming tomorrow.

Thank you so much for stopping by. We couldn’t have done what we did in January without dedicated, hard working TTRPG family. If you’re reading this, you probably ARE family now. I appreciate you. Happy gaming.

Please continue to be kind.

TTRPG Conspiracies Part 3.

If Wizards of the Coast is truly bent on taking over the industry, they need to eliminate or acquire OneBookShelf. Would the Reptilian Overlords at Hasbro allow such an acquisition with the whole community up in arms over the OGL? Remember, DnD Beyond subscriptions are being cancelled all over the place. Money to throw at this RPG thing might be getting kinda tight at Hasbro. On the other hand, the powers that be wast D&D to be their billion dollar lifestyle brand. Poor DnD is “under monetized” these days.

Hang onto your tinfoil hats. This one is pretty far out.

This particular hypothesis is going to be more controversial than others I have posed. So far I’ve been pretty hit-or-miss with the Wizards of the Coast Dungeons & Dragons Open Game License controversy. Let’s go even farther out onto the limb.

Everything from here on out is mostly speculation. I don’t know anyone inside WotC or OneBookShelf (DriveThruRPG.com, DMsGuild.com, etc.) These are my observations along with some of the leaked information about WotC from various sources during the OGL 1.1 scandal. Believe me or don’t. It’s fine.

We’ve all been tiptoeing around the question.

What’s going to happen with Roll 20 and OneBookShelf before the One D&D launch in 2024? Certainly, all that’s going on with the OGL either 1.1 or 1.2 must be affecting them. Right? I know I’m not the only one who wonders.

Of course, everything is happening behind closed doors, so all we can do is ask questions. Admittedly, I’m asking them into the void that is the Internet, but at least I’m asking. Oh, to be a fly on the wall for some of these conversations that are going on in the TTRPG industry behind closed doors.

Tinfoil Hat time.

Pretend you’re one of the head honchos at Wizards of the Coast. You’ve purchased D&D Beyond because it’s the nearest digital platform that bears the D&D name. You’re looking to dominate the electronic (pdf, e-pub, etc) market as well as the Virtual TableTop market. Call WotC a lot of names, stupid isn’t necessarily one of them.

Roll 20 partnered up with OneBookShelf last year. Most of us would agree that Roll 20 is probably the next biggest VTT platform. DriveThruRPG.com is probably the biggest seller of pdfs. It’s also noteworthy that WotC does a LOT of business through DTRPG/OneBookShelf. DMsGuild.com is a OneBookShelf subsidiary.

If Wizards of the Coast is truly bent on taking over the industry, they need to eliminate or acquire OneBookShelf. Would the Reptilian Overlords at Hasbro allow such an acquisition with the whole community up in arms over the OGL? Remember, D&D Beyond subscriptions are being cancelled all over the place. Money to throw at this RPG thing might be getting kinda tight.

WotC is already half way into buying OBS/Roll 20.

DMsGuild already shares 20% of the profits with WotC. We know from Kickstarter that WotC was cutting sweetheart deals to certain companies during the failed OGL 1.1 implementation. What if, just what if WotC cut a deal with OneBookShelf?

When things go live in 2024 with One D&D’s Digital platform, OBS/Roll 20 is either going to be rolled into WotC or their biggest competitor in the market. I could easily see WotC assuming absolute control over The DMs Guild and pulling the rest of their product from OBS minimum. More likely all OBS/Roll 20 profits are rolled into WotC. Roll 20 will probably vanish from the face of the Earth if I am guessing correctly.

We already know WotC doesn’t care about the fans.

It wouldn’t be out of their character for them to absorb the largest pdf distributor in the TTRPG industry. WotC has already turned the entire industry on its ear with the OGL 1.1 scandal. Would it really be unthinkable to screw literally everyone on OneBookShelf communities by absorbing the whole platform? I personally wouldn’t put it past WotC at this point.

It’s really no different than Elon, Lord of the Bots, taking over Twitter. We’ve seen that big business pretty much always gets what it sets its sights on here in the United States. Hasbro/WotC is certainly big business when the next closest competitor to D&D makes about a tenth as much money annually.

Thinking about this, why wouldn’t Hasbro want the biggest competitor in the digital market and by far the largest distributor or e-pub, pdf, etc. Why not make probably 75% or better of the companies in the TTRPG industry come to them to sell pdfs? All TTRPGs are indistinguishable from D&D, right?

Not to mention WotC said they “don’t see editions” when it comes to D&D in their video intro to One D&D last year. It’s going to be a lot easier to not see any other officially published material from older editions if WotC takes over the DMsGuild. One way or another, WotC seems extra determined to clamp down on third party D&D creators and get those juicy royalties.

I want to be wrong on this one.

As far as I know, no one from OneBookShelf has commented on the OGL debacle or any deals with Hasbro/Wizards of the Coast. NDAs all around, I imagine. I doubt we’ll hear much until closer to 2024 on this one.

I see WotC as wanting to dominate the entire TTRPG industry. Who will win the TTRPG Wars? Will all TTRPGs become D&D?

If this does go down and Hasbro sucks up OBS/Roll 20 however they do it, what does the rest of the industry have to do? Other platforms such as Itch.io and Patreon will soon get a lot more popular. But there is only one DriveThruRPG. What could possibly replace it if it goes away forever?

Thanks for stopping by. I appreciate you. Next time let’s talk about printed products.

I Feel Sorry for Renegade Studios.

I WAS a huge fan of Power Rangers, GI Joe, and Transformers RPG before big brother Hasbro ruined the TTRPG industry for many of us by causing the Dungeons & Dragons Open Game License debacle. I can’t support anything owned by Hasbro any more. Wizards of the Coast can’t be trusted right now. Hasbro can’t be trusted right now. @renegadestudios falls under the Hasbro umbrella. Sorry, family.

The fallout of the Dungeons & Dragons Open Game License disaster will probably affect it’s Hasbro cousin.

Renegade Studios makes RPGs and Board Games for a myriad of settings. They’re the current producers of Vampire, Hunter, and other World of Darkness properties. They make board games for Power Rangers, GI Joe, Transformers, My Little Pony, and more. I used to be a huge fan of some of the RPGs listed.

Power Rangers RPG was my jam this time last year. I loved running solo and small group RPG adventures in the Power Rangers Lightning Force campaign I was building. I’d even go back to it if I weren’t conscientious of the fact that Renegade is owned by Hasbro. The hobby and game industry, in which I participate is already being dominated by this huge corporation. Why do they want life to be hard on their potential customers?

It sucks that Renegade, who were off to such a great start, have to suffer because of their bigger cousin.

Wizards of the Coast is doing the best they can to appease Hasbro. I get it. All these little subsidiary companies have to earn their keep or be absorbed back into the larger corporation. Or worse- shut down completely. We went over three decades without Power Rangers, GI Joe, and Transformers RPGs. (Official ones, anyway.) Their losses are going to be mourned.

Vampire? Hunter? Now we’re into what used to be big names in the TTRPG industry. I could kind of see World of Darkness surviving via the Storyteller’s Vault courtesy of OneBookShelf. But new official material would probably go away unless Hasbro got the bright idea to do something with the Intellectual Property.

Hasbro is being boycotted right now. I would even go so far as to say canceled by outraged Dungeons & Dragons fans. The OGL 1.1 scandal sent massive shockwaves through the TTPRG industry. The message is clear: We, the fans, can no longer trust Wizards of the Coast or parent corporation, Hasbro.

The people at Renegade have to be feeling the pain, too.

If you’ve been in the roleplaying game space long enough, you get to know people. You meet fans, make friends, even lifelong companions playing games. Friendly Local Game Stores, conventions, friends from random pickup games online can be spread out all over the place. It seems like most of us know someone that works for a game company from social media, or wherever.

The people that make up Renegade Studios are like that, too. Many of them are not new to the industry. Very likely they know some Wizards of the Coast employees and Third Party Content Creators as well. Many of these creators are probably in contact with one another. I’m guessing all of these folx, WotC employees included, probably know freelancers in the industry, too.

Freelancers and small time TTRPG content producers are probably getting hit the worst by this OGL flap. Until a new OGL is, umm, ratified? Approved? Rammed down our throats by WotC if I had to guess. Until there is an official new OGL pick-a-number, a very large number of game companies hang in the balance.

I’ll say it again. Use your own discernment over who to support in the industry.

My personal preference is to let Hasbro and both of their TTRPG siblings twist in the wind. I won’t spend a dime with them until things change dramatically. We might be talking about 7th Ed D&D before I’ll buy another WotC product. My kids will all be getting board games and TTRPGs from every company that’s not associated with Hasbro in 2023. (I was looking forward to the relaunch of Axis & Allies from Renegade. Oh fcking well.)

I think the financial crunch Hasbro was already finding itself in at the end of last year was already hurting Renegade. Personally, if I had Power Rangers, GI Joe, and Transformers RPGs? Y’all would be sick of hearing about sourcebooks and adventures for all three. I mean an egregious number of sourcebooks. I’d be begging Hasbro to let me put WotC to shame right now.

But, alas there are no Movie Universe Sourcebooks, vehicle guides, adversary sourcebooks, season sourcebooks, adventures like crazy or even a fan content policy. The GI Joe and Transformers RPG could have the crossover sourcebook from Hell if they wanted to. Renegade could be doing crossovers the fans have wanted to see for years, and they’re dribbling out little board game releases and fairly inconsequential adventure books for all these Hasbro licensed properties. Tis sad. The OGL debacle and heat from Hasbro is not helping at all.

I am sincerely hoping things turn around for Renegade in the coming year.

I would love to go back to writing Power Rangers stuff for FREE. I had some GI Joe adventures in the outline stages for this year. I so want an excuse to run Transformers with my kids. None of this will happen until the OGL disaster gets straightened out. Hasbro can my and themselves while they’re at it. I’m ing mad!

Thanks for stopping by. Keep fighting the good fight. Please keep the OGL battle fresh in everyone’s minds.

#OpenDnD
#DnDBeGone
#StoptheSub
#DnDONE emphasis on “DONE!”
#BoycottHasbro
#BoycottWotC

Dimensions in Character Part 2

New game, new character, new ways of doing things. If you’re trying out a new system, why not play something completely opposite of your regular fare? Do something new while doing something new. Bend, twist, and try to explore character creation in new and fun ways.

One year ago I wrote an article about character backgrounds.

I think it’s important to revisit that topic since a lot of new characters are being made these days. Myself included, by the way. I’m popping out characters for all sorts of things I want to try. It’s a great way to get introduced to a new game.

As a GM, it also helps to make a few characters so you can help the players make characters during or after session zero. It also gives a chance to survey the core or players book in a little more depth. I don’t know about most GMs, but I hate getting blindsided when someone creates a completely broken character.

When I started with Pathfinder 2E a few short years ago, I went out of my way to come up with characters that would push the character creation rules to their breaking point. No, I don’t mean straight 18s and max hp.

Balanced characters aren’t always fun characters.

Some of my favorite characters have been the ones with quirky stats. Dungeon Crawl Classics is a perfect game for this because of the 0 Level funnel. The even funnier part is when a character with the dumpiest stats possible lives to become an epic adventurer. There are a lot of nice things to be said for random rolls. Bad dice rolls make a player explore things their character is terrible at as well as the one or two excellent ones,

For games with stat buy or points distributions, I don’t recommend min/maxing. I know a fair share of players probably do, Then again, my tried and true method of taking the average stat and then distributing the rest of the points evenly doesn’t appeal much after the first character. It helps really learn the system and character creation, though.

It can be a lot of fun to do weird things that the system doesn’t specifically recommend. I love moments of “It doesn’t say I ‘can’t’ do it so much as it just doesn’t recommend it.” Hi, I’m a werewolf with a high degree of acting skills on the character. It doesn’t exactly break the game, but people will ask why all around the table.

Likewise it’s also fun to distribute attributes and/or things that a “normal” character for that type would never logically do. My rogue in one game is a pro at flower arranging. It just sounded funny. I have a Champion character in Pathfinder 2E that hates heavy armor.

Strange bedfellows.

Think about how many movies or TV shows where the main characters wouldn’t have likely associated with one another had it not been for tragic and bizarre circumstances. It’s okay to play a heavily nuanced, square peg in a room full of round characters so long as there is a motivation to be with the group. Odd or dire circumstances make for strange bedfellows.

If you plan to play an oddball character, work it out with the GM and the group ahead of time. Cooperation goes a long way. It’s one of those cool things to bring up during Session Zero to avoid throwing a total curveball at the group.

I was once in a Star Wars game where our two newest players were a pacifist farmer and a civil engineer. How did they get lumped in with a bunch of fighter pilots, commandos, and gruff smugglers? We probably should have worked it out ahead of time. (Cringe.) Rebellions do make for strange teams, though.

Final thoughts.

One doesn’t have to make a statistically broken min/max character for every game. Sometimes having a strange, quirky character with a lot of personality and diverse skills is a lot of fun. As a GM, I love that kind of stuff over the maxed- out 300 lb combat gorilla. Sometimes freakishly random just makes for a more interesting role playing experience, especially in a game system that’s new to almost everyone at the table.

I encourage everyone making new characters to go out on a limb for a change. If you’re the shy, quiet character type- make the raging, muscle-headed barbarian for once. If you are a min-maxer, roll random or just drop skills the archetype wouldn’t normally use. If you’re used to playing totally freaky characters, make a normal-ish, well-rounded everyman character. Break out of your normal shell and experiment with new personalities and unusual character builds,.

Role playing is about experimenting with character types and personalities different from our own. If you can be anything, why not be a pixie ninja with a serious dislike of the un-dead? It’s okay to play weird characters. I dare say most GMs will love you for it.

Thanks for stopping by. I appreciate you. Keep on gaming!

TTRPG Conspiracies Part 2.

WotC’s image is hurting right now. Their Public Relations people know it. Hasbro’s stock drop showed it. #StoptheSub , #DnDBeGone have proven devastatingly effective. WotC needs a big, shiny, smiling win if they want One D&D and it’s overpriced Unreal Engine microtransactions to survive in 2024. It’s just my theory, but what better way than with the crew that brought so many people into the game? Then again, WotC does seem pretty oblivious to the fans these days…

The other Matt Mercer Effect.

Anyone who knows anything about Dungeons & Dragons Fifth Edition knows the awesome power of Critical Role and Dungeon Master, Matt Mercer. This Actual Play broadcast has brought thousands, maybe closer to a million new players into the D&D game for the first time. Kudos to Matt and his merry cast of voice actors. Love it.

Now, I am guilty of talking trash about Matt Mercer and the effect he is commonly associated with. I have nothing personal against Matt. (We share a birthday oddly enough.) The original Matt Mercer Effect is the notion that new DMs struggle to run a game that compares to Critical Role. New DMs don’t necessarily have a huge repertoire of accents, voices, NPCs, game knowledge, etc the same way Matt Mercer does.

Make no mistake- Matt Mercer is awesome at what he does both in-game and in real life. Aside from being a top notch DM, creating a lush campaign world, developing his own D&D content, starting his own company, and running a world renowned Actual Play, Matt Mercer is a major onboarding engine for the D&D 5E game. That is the other Matt Mercer Effect. He is a magnet for new D&D players.

I admire Matt Mercer and Critical Role.

As I discussed yesterday, many of us in the TTRPG hobby would love to work for a game company and make real money doing what we love. Matt Mercer is definitely living the dream. I admire that. He gets to write, create, and enjoy D&D on a regular basis. We should all be so lucky.

Arguably, Matt and Critical Role would not be where they are today without the Open Game License 1.0a and accompanying System Reference Document from Wizards of the Coast. There are more than one D&D 5E sourcebooks based on Critical Role. Explorer’s Guide to Wildemount is a Wizards of the Coast D&D Sourcebook. Likewise, Call of the Netherdeep is a WotC sourcebook.

Here’s where the river of profits parts ways, maybe?

Tal’dorei Reborn, set in Mercer’s Exandria, is an OGL sourcebook, meaning it will be affected in all of the OGL drama that is currently gripping the community. WotC was even a sponsor of Critical Role up until Q3 of 2022. I have not found anything indicating a continued relationship between WotC and Critical Role at this time. I minimum presume Non Disclosure and Non Disparagement Agreements are still in place for Critical Role cast and crew. Such agreements are usually binding for many years. (I’m NOT a lawyer, but it’s my personal experience.)

Critical Role put out a statement in regards to the OGL debacle and the massive fan outrage at WotC. #DnDBeGone and former spokesperson Ginny Di led to a mass cancellation of D&D Beyond subscriptions. D&D Beyond was once the sponsor of Critical Role before everything started changing hands. Wizards of the Coast was the sponsor of Critical Role Season 3.

This is Critical Role’s stance on the OGL debacle. c/0 Twitter.

And now the Tinfoil Hat Society convenes.

Bear in mind I don’t know anyone inside WotC or Critical Role. Everything I say from here on out is speculation and/or conjecture. Please use your own discernment while I attempt to connect the dots.

Critical Role’s statement about the OGL was very neutral as one would expect from people behind NDAs. The language around supporting creators leans toward the fans. The language about diversity, etc leans toward OGL 1.2 a bit more. It’s hard to read, as it should be. Critical Role is trying to make nice with everybody right now. Yay money, right?

Everyone keeps asking if Critical Role is going to abandon D&D either as a result of the OGL turmoil or the (pending) release of One D&D. I think Critical Role is going to back WotC and the new digital platform to the hilt. Wizards of the Coast absolutely needs Matt Mercer and crew almost as much as Critical Role needs a huge corporate sponsor.

Wizards needs a miracle right now if they want to save D&D.

While it is true that Critical Role started out as a Pathfinder Actual Play, the show really caught on as D&D 5E. IF/F WotC wants to pull themselves out of the muck, they’re going to need something like Matt Mercer and/or Critical Role. The show is pretty much a massive endorsement for whatever game they’re playing. There’s no real denying it.

WotC’s image is hurting right now. Their Public Relations people know it. Hasbro’s stock drop showed it. #StoptheSub , #DnDBeGone have proven devastatingly effective. WotC needs a big, shiny, smiling win if they want One D&D and it’s overpriced Unreal Engine microtransactions to survive in 2024. What better way than with the crew that brought so many people into the game? Then again, WotC does seem pretty oblivious to the fans these days…

A LOT of things happened behind NDAs with the OGL 1.1 scandal.

I don’t want to paint Matt Mercer and Co in a bad light. I low key hope I’m wrong about all of this. I’m by no means trying to side with WotC on anything. But I’m looking at this whole situation and thinking, “What would I do if I were WotC?”

We know WotC approached several key content creators and told them what was going on, presumably with OGL 1.1, and asked them to sign NDAs in return for the information. Some went along with it. Others did not. Some of the creators that agreed are obviously still keeping quiet or even still quietly cheerleading for WotC. (Hey, I wouldn’t want to lose my gig being a DM in a castle, either. “Look at Dragonlance. Ain’t it cool?”)

We also know from Kickstarter coming forward after the NDA expired that WotC offered some sweetheart deals or negotiated better terms with some than others. Kinda scummy on WotC’s part, but not unexpected given the circumstances.

What if- Just WHAT IF WotC offered Critical Role one of those sweetheart deals? WotC is a big corporate sponsor offering a better percentage on royalties than they’re willing to give the little guys. All CR had to do was sign the deal with the proverbial devil.

Critical Role was already on board from 5E. Again, not saying anything bad about the CR crew or Matt Mercer. They’re running a business. What would be best for business? Signing on the dotted line or chancing it with some other game knowing full well everything OGL- including Tal’Dorei Reborn- was going to be under fire with the next license agreement? Think about it. What’s safest and most profitable for everyone?

The “new” news.

Obviously the Critical Role cast and crew can’t really come out in favor of another game unless they didn’t sign a deal with WotC or all deals were voided when WotC backed off OGL 1.1 in favor of the OGL 1.2 draft. We won’t know anything until either CR breaks their silence or One D&D goes live sometime in 2024. My guess is CR stayed with Wizards of the Coast.

However, Linda Codega has hinted at a big news drop sometime on 1/24 probably involving the OGL debacle. An interview with Matt Mercer or someone from Critical Role. Could this be the case?

Could CR have signed with WotC and kept it non-exclusive? I’d want to keep my options open in case being WotC’s poster child and veritable pariah in the #TTRPGCommunity didn’t work out. Maybe explore other game systems and back other companies until the company and the cast could get out from under the Reptilian Overlords at Hasbro. We’ve recently learned of Hasbro Initiative 2.0 or some such nonsense where the smelly megacorp is dumping some of their lower producing branches.

I hate to say it, but I guess we’ll see what happens. I wish Matt Mercer and Critical Role all the success in the world. It’s good to see one of us ttrpg nerds hit the big time.

Hey, I could be wrong about everything. It’s just a hypothesis, subject to testing. I’m just a small time blogger with a nose for TTRPGs and kooky conspiracies. Thanks for stopping by. More on this as things develop.

January 19th, Interrupted.

The last month or so has been tumultuous because of happenings in the TableTop RolePlaying Game industry. It’s a mess that I am drawn to because I’m very passionate about my hobby. But life goes on outside of the TTRPG world. I’d love to talk about other issues, but the #TTRPGIndustry has been in my purview for 4 decades.

Normally this is when I celebrate Freedom Day.

The last month or so has been tumultuous because of happenings in the TableTop RolePlaying Game industry. It’s a mess that I am drawn to because I’m very passionate about my hobby. But life goes on outside of the TTRPG world. I’ll touch briefly on a few things in this life update.

One of the very disturbing things with this whole Wizards of the Coast Open Game License crisis is the number of their employees that have apparently been terminated at their Dungeons & Dragons branch for giving an honest opinion when asked for one. That’s pretty despicable. Turns out I know a guy who was once canned from a McCorporate job for doing something similar. It royally sucks.

Fast life updates.

My kids are currently home from school. Since Winter Break they have been out of school more than they have been in it. Professional Development days for teachers have taken up several of these days off. There was also an incident where all of the school’s servers had to be shut down due to an incident with a hacker. Followed by MLK day and more Professional Development.

You may have noticed some menu items have vanished from my site recently. New and different content is on the way. The rate at which people and businesses come in and fall out of my life varies from day to day.

My SSDI hearing date is finally set. I’m more than a little anxious about it. That money would really help my family right now. My wife is doing the best she can, but turns out a teacher’s salary in Iowa doesn’t really keep a family of 6 afloat indefinitely. If SSDI doesn’t work out, things are gonna get real bleak around here.

You may have noticed the cute little ducky emoji in some of my recent articles. I decided to start dropping the cute little ducky into the middle of certain words in an effort to keep things more PG-13-ish. I know some will say I should just keep using harsh language as I have in the past. I prefer to think of this as editing out the word with a quack. I borrowed this idea from YouTube animator/gamer/content creator Dingo Doodles and others who use the quack to cover various four or five letter words.

This is interesting times for my favorite industry.

[Update: The OGL story is moving faster than I can keep up with it. Please be patient. Full breakdown of WotC and OGL 1.2 coming soon.]

I’ll talk more about this tomorrow, and probably the rest of the week. I’m someone who would like to work as a freelancer in the TTRPG industry or possibly start my own company. This is a horrible time to freelance in that industry because Wizards of the Coast and parent company Hasbro decided to tamper with a 20+ year old OGL that has been sustaining the industry.

The TTRPG hobby/industry is not all about D&D contrary to what some might have you believe. A lot of companies and freelancers bank on that OGL protecting them from lawsuits so they can make 5E content or derivative content without fear of being sued out of existence by WotC and their crack team of ninja hit lawyers. “Lawyers of the Coast/Wizards of the Court” chased down a lot of Intellectual Property infringement cases back in the 4th Edition days and even before that.

The OGL flap centers around the deauthorization or abolishment of what used to be an “Open” Game License meaning game mechanics and terms were okay to use as outlined in the official System Reference Document. This means one can create their own game or derivative based on it as long as one doesn’t use certain copyrighted terms owned by Wizards of the Coast. Everything else is fair game as long as a copy of the OGL is attached and those pesky WotC-owned terms are avoided completely.

This ranges from copying and pasting the entire SRD into a document as a base for an entire game to just using one or two terms in a specific manner such as “ability scores” or “Armor Class.” Back many years ago the Supreme Court of the United States made it illegal to copyright game terms. One can’t simply go and copyright chess or checkers, for example. But with the OGL and subsequent SRD in place since 2000, game designers and writers have come up with all sorts of games, sourcebooks and articles based on it.

It doesn’t have to be a fantasy game, either. I have plenty of OGL Wild West, Steampunk, Cyberpunk, Sci-fi and Horror supplements. D20 Modern from WotC operates under the OGL as well. Entire companies has sprouted up around the OGL. Goodman Games, makers of Dungeon Crawl Classics and Paizo Inc, who created Pathfinder are just two examples of such companies. For those who follow this site, I was making DCC content for free with Goodman’s blessing. I was getting ready to use Pathfinder for #Dungeon23. Not any more, unfortunately.

That’s what happened to literally every company that runs off of the OGL last week. Projects were scrapped or put on hold. Freelance writers and artists were put on hold or not contacted. Layoffs and/or firings from smaller game companies are expected. I suspect a lot of writers are going to move onto greener pastures as a result. Maybe that’s what WotC intended all along?

GRR! Why can’t we have nice things, WotC?

Hope springs eternal, but doesn’t pay the rent.

“Hope” is one of those words Law of Attraction experts say never to use. Basically, it’s already there in an LoA Universe. We don’t have to “hope” because we know it’s coming. Don’t hope, intend for things to happen. But I’m using “hope” here because I’m making some points about what the TTRPG industry is facing.

We hope Hasbro/WotC don’t put up an OGL that deauthorizes the old OGL 1.0A. No OGL that is truly “Open” includes paying royalties, declaring profits, and signing contracts. We hope we can scramble around and get another TTRPG built and get it on Kickstarter, Patreon, or DriveThruRPG soon. We hope Paizo’s #ORCLicense gets put in place fast enough to save some of our work.

We hope WotC does the merciful thing and leaves OGL 1.0A exactly the way it was. There’s still a minute chance? No?

We intend to have an industry that thrives, but alas WotC and their Hasbro Reptilian overlords are hindering it. The horrible fact is that indie companies, artists, and writers are panicking big time. “Hope we can pay the rent next month” is more of what they’re thinking. YouTubers, artists, and writers alike have quit their regular day jobs to make D&D content under the OGL. A lot of us might be updating resumes and dusting off that interview clothing to go back to a “regular” job (which royally sucks.)

As a side note, why is a company that made a BILLION dollars last year worried about the next largest competing company that maybe pulled in four or five million? Hasbro, are you really that desperate to crush businesses that should not even appear on your radar? What kind of sick weirdo gets their jollies off seeing small companies and individuals suffer as a result of ill-conceived notions? I mean, who does that?

What does it mean for me?

I’m a little thtuck here.

I’m a prospective freelance writer. I’d be good at it assuming I could get over my social anxiety and depression long enough to accomplish something. But if companies were nervous about hiring before, they’re downright skittish now. My only other hope is to grind out my own game on my own system, come up with art, and pray that it sells.

This is a good time to be a blogger, however. We’re not going to stop pounding out determined article after another denouncing the heads of WotC and Hasbro for what they did and what they’re doing. Every leak, every time one of their flaws is exposed, we will cover it.

I’m part of a movement that will save jobs, the game of D&D perhaps, and the industry as a whole. It’s rumored that Hasbro and even WotC execs think the fans are an obstacle between them and more money. Those execs have no idea the kind of obstacles we can put up if their attitudes don’t visibly improve.

That’s where we are now.

That’s all I’ve got for today. It breaks my heart to see others suffer. I hate the fact that people I care about, a game that I once enjoyed, and an entire industry that I loved is falling apart at the seams because one corporation had to try to monopolize it. One nasty, awful, stinking, lousy corporation literally holds all the cards.

Thanks for stopping by. We’ll persevere. We always do. Keep believing in a benevolent Universe and a brighter future. Game on.

#StoptheSub
#DnDBeGone
#OpenDnD
#DnDONE

The Length and Breadth of OGL 1.0a

I know I’m just a simple guy with a blog. I still dream big dreams of writing that award-winning, best selling RPG adventure module, new sourcebook, or a campaign. I want to make a little money to help my family out and maybe invest in more gaming books. Honestly, I’d settle for some street cred amongst my fellow game fans and a bit of side cash.

I was recently reminded how many games rely on this thing.

I’m a TableTop RolePlaying Game nut from wayyy back. I live for TTRPGs these days. Ever since becoming unemployed, they’re one of the handful of things that keep me sane. The recent Dungeons & Dragons Open Game License flap with Wizards of the Coast has me pretty concerned about the future of my hobby.

TTRPGs have really been more than a hobby to me ever since I ran my first D&D game at the age of 10. My friends didn’t want to be Dungeon Master, so they taught me the game and then basically turned it over to me. It just kinda stuck. I was hopelessly and irreversibly hooked. Not in a negative way. I mean, there were way worse things I could have gotten hooked on.

Decades have gone by. Editions of D&D have gone by. I’m still up to my eyeballs in game books both in print and pdf. When the OGL scandal broke, I took stock of just how many 3.5 and 5E books I rely on. Turns out, quite a few.

The fantasy outside of the fantasy.

I’d be willing to bet money a lot of aspiring DMs/GMs probably dreamed of working for T$R back in the old days. (*The good, original T$R with Gygax and Co, not that other new thing we have nowadays.) Seriously, a lot of my heroes were RPG designers back then.

Many of the original T$R crew have moved onto greener pastures. Rest in Peace. But many of the second and third generation T$R guys are still going strong. Unfortunately, some of them passed from the golden embrace of T$R into the hands of Wizards of the Coast, but they’ve since gone onto great things. Sadly, most of the old school crew no longer works for WotC, and it really shows.

It used to be pretty tough to break into the industry as a writer. I’ve talked about this in previous articles. It was kinda the wild west when it came to RPG design. You either knew somebody and got in with an established company or created your own game/publication and hoped to survive. There was not a ton of cash in the industry then. It was more about (nerd) prestige.

Times have changed since the 80s and 90s. The Open Game License from Wizards of the Coast changed everything about the industry and the hobby, too. Entire game companies sprouted out of the OGL back in the day. Many of them are still around in one form or another. The industry went from “Tough break, kid,” to “Look what I made with the OGL, Ma!”

Anything from an entire genre-spanning RPG to a single D&D adventure could be created quick and dirty and thrown up on one of the various distribution sites for a pretty reasonable percentage, even for free. People started making enough to buy more gaming books just by producing their own character sheets and such. Talk about a great time to be in the hobby!

The stuff I want to be creating and for whom.

Pathfinder 2E. and/or Dungeon Crawl Classics. were top of my list. What’s Old is… would be fun, too. I also love ICONS from Ad Infinitum. (*I’m a big Steve Kenson fan.) Index Card RPG is great. D&D 5E or one of its many derivatives. (No link needed.)

I could literally name companies and/or games all day that I would go to work for tomorrow if they were hiring. Probably not WotC because I hear their management is awful and the employees are miserable. Of the games I listed, Pathfinder and DCC grew out of the OGL.

Why is that a problem? If the OGL gets deauthorized as WotC is incessantly pushing for it, there won’t likely be a free flow of content from any former OGL products or companies. I’m not even honestly sure how much I trust third party product distributors such and DriveThruRPG or even DMsGuild.com any more. It’s not that I have issues with OneBookShelf specifically, but the ability to keep producing D&D OGL 1.0a content might become severely limited in the very near future.

Genuine concern for what lies ahead.

I truly fear for Paizo Inc, Goodman Games, Troll Lord Games (Frog God and Necromancer games included) and even Old School Renaissance companies such as Necrotic Gnome. This is not a good time to have a 5E book or even a retroclone of D&D in the works. Sure, we can still probably print the old stuff, and that’s great. (*WotC has sort of assured us the old stuff will remained untouched for now.)

But what happens when Paizo goes to put out a Pathfinder 2E sourcebook after OGL 1.2 (or whatever they’re calling it today) takes effect? Companies could suddenly find themselves in court with Lawyers of the Coast in a big Intellectual Property dispute. No one wants that, except maybe Hasbro.

The panic created by this OGL mess alone has been enough to cause a downturn in the #TTRPGIndustry. Suddenly massive hoards of product has gone on sale by third party publishers to get what they still can while the OGL is still intact. Meanwhile, other projects are being scrapped or revised to include non-WotC OGL systems. It’s sad because a lot of freelance writers and artists are out of a job. With no money coming in, it’s hard to support a hobby or pay rent on time.

The McCorporate stooges at WotC just don’t get it.

They’re already done some serious damage to the industry with the leak of OGL 1.1 the legal abomination. Now the #TTPRGCommunity is squabbling amongst itself in places over information leaks and who’s telling the truth. Personally, I think it’s all intentional. I think it’s part of WotC’s plan to take over the industry and squash their competition completely.

They don’t see the OSR movement. They don’t see other TTRPGs that aren’t D&D. It’s rumored that one of the WotC/D&D execs has never played the game. He thinks it’s a MMORPG computer game or something. (*Sad.) They don’t see people at other companies or independent writers just trying to get by. I have doubts as to whether or not WotC execs ever dreamed of being anything beyond money-grubbing corporate weasels.

The WotC execs also don’t see all of the third party companies in the industry and the families that depend on their income. WotC execs don’t have to wonder if their next paycheck will come or how much it will be. They don’t see the drop or panic in third party sales. The fans do, but when has that ever mattered to Hasbro/WotC honchos?

Rumor has it that WotC employees are straight-up miserable, especially at the lower tiered echelons. Opinions are solicited, but honesty is not welcomed from the lower ranks. Even some mid-upper level people are allegedly scared to speak up about the OGL or any of the One D&D stuff. Some employees have even agreed that management can be draconian and thoughtless at WotC.

Who’d want to work like that unless nothing else was available? Imagine landing a dream job working for WotC making D&D a reality? Only to find out that it’s just as miserable or more so than working for McDonald’s? It’s bleak.

Maybe the instability was all part of the plan.

Yes, the Tinfoil Hat Society has arrived at the party. Again we see a fine line between absolute intentional genius Machiavellian planning or utter blunt stupidity. I’m banking on the genius side, myself. Hasbro/WotC execs are a lot of things, but stupid ain’t usually one of them. I might not like or agree with them, but I do low key respect most of them.

The other problem that I keep coming back to the OGL on is the WotC rumor mill. $30 subscription tiers to their new Unreal Engine Virtual “Table Top?” Not impossible. Even if the rumor was false, WotC could just as easily circle back around and jack up the price later. All they want to do is drain our wallets. I don’t even think the product matters in some cases.

I think the ground above Mr Gygax’s grave is getting warm from all the spinning beneath it. All of us dreamers are living the disappointment that comes with the OGL controversy and TTRPG market instability. Some people are abandoning their Actual Plays, YouTube careers, and even campaigns over this OGL nonsense. It makes me sad to see fans going from this hobby. But, a certain Wizards of the Coast exec allegedly wants an all-digital platform because he sees D&D as a video game.

If WotC thought the canceled D&D Beyond subscriptions were bad, wait til they see what happens to the new Honor Among Thieves movie. There’s already a boycott movement going for the movie. There are already boycotts going on Hasbro products. It’s going to get worse before it gets… somewhere? (*I can’t say “better.”)

Here’s where I sit.

I know I’m just a simple guy with a blog. I still dream big dreams of writing that award-winning, best selling RPG adventure module, new sourcebook, or a campaign. I want to make a little money to help my family out and maybe invest in more gaming books. Honestly, I’d settle for some street cred amongst my fellow game fans and a bit of side cash.

I feel pain for people announcing 5E projects right now. I wouldn’t want to be in their shoes. Yes, better now than when WotC ruins the OGL, but what happens if the D&D fan base dries up due to all the McShenanigans going on inside WotC? What happens to the companies that once relied on the OGL as their primary means? Obviously small companies aren’t going to want to hire freelancers right now. That just leaves the other option.

Not gonna lie. It feels like 1996 all over again. The best option for doing much of anything in the TTRPG industry is going to revolve around independent efforts published on my own. I intend to find a workable OGL from another company or work with some sort of core rules tied to a Creative Commons License. The only major difference now is the pdf market makes things a little easier.

#OpenDnD

#DnDBeGone

#StoptheSub

#DnDONE (Emphasis on “DONE.”)

#BoycottHonorAmongThieves

#BoycottHasbro

Thanks for stopping by. You really are part of my #ttrpgfamily if you’re here reading this. Game on. Keep gaming. Things are changing. Let’s stick together no matter what.

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