A seemingly never-ending storm hovers like a curse over an otherwise quiet seaside village.
The setup for this fantasy RPG adventure is simple: Find what’s causing the storm and put an end to it. The group’s quest is to search out whatever magic or artifact has put a curse on the town and stop it. The bigger question might be why is this happening at all?
To make matters worse, the same monstrous magical entity that placed the curse of the storm upon the town is making things worse out in the water. The sea begins to churn violently, putting an end to most travel or fishing for all but the largest galleons. Sharks and giant squid lurk in and around the storm.
As the situation grows more desperate, so does the reward. Soon the town finds itself under siege by Locathah or some other angry sea folk because their home under the waves has been disturbed. They’re not responsible for the curse and they’re just as angry as the villagers.
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